The "Bust~the~Trust!" Game
The basic idea of the game is to end the monopolistic practices of the 3-company-combinations of the game board. The players are Trust-Busting lawyers going about the boa...
In, Terraforming Mars Ares Expedition: Crisis, players will play as corporations, just as in the original Ares Expedition. You choose phases and play project cards as normal. The difference is play...
Black Gold is a reimplementation of Giganten, with the additions of support for a 5th player (with special rules involving additional auctions), several official variants in the rulebook, a modula...
You can settle Catan and use knights to defend your cities against barbarians with up to 6 players.Please note: You will need the Catan base game, the Cities & Knights expansion, and both the C...
About the game
The trading posts in “Merchants of Europe” are the equivalent to the settlements in the CATAN base game.
We start with 3 trading posts in late medieval Europe, which is made up of t...
About the game
As more and more settlers head west, new cities pop up like mushrooms. Due to the distances between them, these new cities quickly come to rely on new railroads for the transport of...
Catan: Die Legende der Eroberer ("The Legend of the Conquerors") contains three new scenarios for Catan, with these scenarios extending the gameplay in the Cities & Knights expansion (which...
It's the year 2700 and you've been selected to compete for the prestigious title of Ambassador to the Galactic Council.
Not just anyone can become Ambassador, you must earn fame and glory by leavin...
This expansion contains everything you need to include two additional players in The Starfarers of Catan, the exciting, fast moving, science fiction game. Here you'll find 2 mother ships, 2 sets o...
Allows you to add up to two more opponents to The Settlers of Catan. The only change in the rules is that there is a building round at the end of each turn in which any player can build.
Belongs t...
You can settle Catan and sail the sea with up to 6 players.Please note: You will need the Catan base game, the Seafarers expansion, and both the Catan base game 5-6 player extension and this Seafar...
Descent: Journeys in the Dark (Second Edition)Â is a board game in which one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroe...
Terrinoth is in peril. The demon-tainted Uthuk Y'llan barbarians stalk the realm and the undead servants of Waiqar the Undying venture beyond their borders for the first time in memory. The leaders...
In this domino-based civilization-building game, players take on the role of a primitive tribe, which they will seek to grow into a nation whose influence will echo through the ages...Place...
The spice must flow!This is an updated version of the 1979 classic board game, Frank Herbert’s Dune.Dune is an asymmetrical strategy game with components of warfare and diplomacy. Players compete f...
ARRAKIS: Dawn of the Fremen is the brutal, cutthroat game about tribal control of Arrakis, long before the events of the novel Dune.Each player controls a tribe of Fremen warriors, struggling to ga...
This expansion adds CHOAM and House Richese, to DUNE: A Game of Conquest, Diplomacy & Betrayal.CHOAM: The Combine Honnete Ober Advancer Mercantiles controls much of the economic aff...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '