What are these strange symbols on the map? They are code for locations where spies must contact secret agents!
Two rival spymasters know the agent in each location. They deliver coded message...
Codenames: The Simpsons combines the hit social word game Codenames, while featuring characters and locations from thirty years of The Simpsons.
In Codenames, two teams — Team Homer and Team B...
Use your melon to ripen your chances in this slice and dice game of risk and reward! Roll the dice, count your seeds, and be the first player to get rid of all the slices in your deck.Stop ...
You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all...
Driven by their successes, the Resistance has gained popular support and entire regions are in open rebellion. In a desperate attempt to stay in control, some government leaders are publicly suppor...
Calling all Ducktectives! Put your sleuthing skills to the test in this race to nab your secret suspect. Use logic and deduction to correctly figure out the animal, disguise, and lo...
In the two-player co-operative card game Disney Shadowed Kingdom, you enlist the help of your favorite Disney hero and team up with a friend to dispel the Shadow polluting The Kingdom and journey t...
The anagram game that will drive you BANANAS!!!BANANAGRAMSAGES 7-972-16 PLAYERSPLAY ANYTIME, ANYWHERE
GENERAL RULES (detailed instructions inside banana)All letters (the "BUNCH") are placed face do...
Stir up excitement with Dr. Beaker, the third installment in Blue Orange Games' "Dr. Collection"!
Each player has a beaker with six compartments around the edge for molecules, which are represented...
Can you grab the microbes you need?
In each round of Dr. Microbe, you're presented with a challenge card that shows some combination of microbes and (possibly) a superbug. Each player has tweezers ...
The big moment has arrived. You have been named "dragon trainer", and you have the chance to meet them on a mysterious island. But you are not the only trainer sent to these lands. Who among you wi...
A card game for people who are into kittens and explosions and laser beams and sometimes goats
Original all-ages game with cards illustrated by The Oatmeal
Family-friendly, party game for 2-5 pl...
A card game for people who are into kittens and explosions and laser beams and sometimes goats
Original all-ages game with cards illustrated by The Oatmeal
Family-friendly, party game for 2-5 pl...
A card game for people who are into kittens and explosions and laser beams and sometimes goats
Original all-ages game with cards illustrated by The Oatmeal
Family-friendly, party game for 2-5 pl...
Exploding Kittens is a highly strategic kitty-powered version of Russian Roulette. Players try to avoid drawing Exploding Kittens (which boot them from the game) using catnip sandwiches, de...
This is the most high-stakes version of Exploding Kittens yet!New rules. New Kittens. New mayhem. This version of Exploding Kittens features new cards and gameplay based on the Netflix animated ser...
A card game where you explode and then come back to life. And then maybe explode again.Give “nine lives” a whole new meaning. In Zombie Kittens, exploding just means you’ll have a chance to rise fr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '