The Red Dragon Inn 5: The Character Trove is a fast-paced, light-hearted card game for two or more players. You and your increasingly mighty party of adventuring companions have spent all day slogg...
You’ve spent all day dealing with meddlesome adventurers slaying your monsters and taking your stuff. Now it’s high time you kicked back for an evening at the Black Dragon Depths, the Undercity...
What do our heroes do when the same four tavern walls are getting a little dull? They go on a Pub Crawl! A new standalone expansion to the award-winning series! Our illustrious heroes have ...
In Red Dragon Inn, you and your friends are a party of heroic, fantasy adventurers. You've raided the dungeon, killed the monsters, and taken their treasure. Now you're back, and what better way t...
When you first meet this soft-spoken young elf, you might be surprised to learn that she's an adept adventurer; even more so that she's often fighting on the front line. But then again, you don't r...
Expand the party with a cocky new bard and a diabolical new mage!
The Magnificent Adonis, Bard of the Ages
This bard’s pretentious title (self-given, of course) makes him the envy of other bardsâ...
Brother Bastian was a member of a severe sect devoted to Korash, the god of justice and light. When he learned of an orc masquerading as a paladin of his god, he was furious. But upon meeting her, ...
Ozrik the Adept expands the party at the Red Dragon Inn with a brand new elementalist who is a master of manipulating his abilities. Many of Ozrik's cards have more powerful effects if you ...
The Red Dragon Inn: Allies Cormac the Mighty expands the party at the Red Dragon Inn with a brand new human barbarian, introducing a new rage mechanic that allows Cormac to hit harder at the cost o...
Goblins who adventure together, party together! Keet and his sister Nitrel have spent their lives exploring dungeon treasure vaults across the land... and blowing them up. Keet's knack for locating...
Spyke and Flower are munchkins – adventurers whose sole purpose is to kill monsters, take their stuff, and level up... so they can kill more monsters and take more stuff. In this alternate timeline...
The Red Dragon Inn: Allies - Witchdoctor Natyli expands the party at the Red Dragon Inn with a brand new troll shaman, introducing a new debuff mechanic that allows Natyli to temporarily weaken oth...
Zariah is a special kind of sommoner mage one who befriends and encourages her summons rather than bending them to her will. Three of them, Scrappy the Lion, Bandit the Ferret and Amber the Alement...
Thanks to some drunken teleportation experiments, Pooky’s evil doppelganger has invaded the tavern from some other nasty plane of existence. He’s here to create chaos and mayhem, which, truth be to...
While the master's away, the familiar will play! Zot's turning in early for the night, but Pooky's not done with the party. With a stash of gold and a big chip on his wee shoulder, this strange lit...
Wrench is a kobold artificer who has always been interested in gadgets and engineering. His voracious appetite for learning led him to the writings of Wizgille the Tinkerer, and eventually, to stud...
One is an aged grand cleric in service of the Great Divines (the good gods), who are just as fickle and varied as their mortal followers (if not more so!) The other is a self-absorbed, ruth...
Say Anything is a light-hearted game about what you and your friends think. It gives you the chance to settle questions that have been hotly debated for centuries. For instance, "What is the most o...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '