Ultimate Werewolf is an interactive game of deduction for two teams: villagers and werewolves. The villagers don't know who the werewolves are, and the werewolves are trying to remain undiscovered ...
Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undisco...
In Ultimate Werewolf Extreme, 3-25 players will use their wits to deceive and uncover deception by fellow players as they attempt to discover who among them is a werewolf. Like traditional wer...
Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered...
Waka Tanka is a very light bluffing card game in the Bullshit family. Players are Native American shamans who want to impress the tribe by conjuring various animal spirits and having long discus...
Welcome Back to the Dungeon includes four new characters and special monsters that can be used with or without Welcome to the Dungeon.Contains:13 Monster cards28 Tiles4 Player aids8 Success cards1 ...

Welcome to the Dungeon — first released as Dungeon of Mandom — is a push-your-luck dungeon delve in which 2-4 players take turns essentially daring each other to go into a dungeon with l...
Werewolves of Miller's Hollow is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Ordinary Townsfolk, or special charac...
Gambit 7 has been separated from Wits & Wagers based on game rule differences and at the request of the designer and publisher. Trivia for People Who Don't Know Stuff! Not a trivia buff? It do...
Wits & Wagers Vegas brings the excitement of Vegas into your home! It’s like a trivia game, but you don’t need to know the answers to win! That’s the fun! Anyone can win by betting on oth...
The trick-taking game Wizard uses a sixty-card deck that consists of the traditional 52-card deck (1-13 in four suits) along with four Wizards (high) and four Jesters (low).
Players compete ove...
The ultimate game of trump now includes 3 different levels of strategy! Classic WIZARD Card Game and its variations have been enjoyed by millions of players around the world. WIZARD OMNIBUS int...
You Gotta Be Kitten Me! is a Liar's Dice-style bluffing game in which players each hold cards that feature animals with some kind of accessory, such as hats, glasses and bow ties. Each turn, y...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '