This entry is for the Living Card Game (LCG) that was developed from the Collectible Card Game (CCG). For the CCG, go to A Game of Thrones CCG
This is no longer a CCG, having transitioned to Fantas...
In the far, uncharted reaches of Antarctica, unspeakable horrors dwell on the edge of shadows. They lurk, wait, and watch, and with them comes a secret so ancient and profound that it threatens to ...
In the far, uncharted reaches of the Earth, there dwell unspeakable things— ancient nameless beings whose very existence tear at the fabric of reality. But there are those who would stand against s...
Description from the publisher:
Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between roleplaying and card game experiences, Arkham Horror: The Card Gam...
Our world may seem significant—the center of our personal universes. But amidst the unknowable eldritch Mythos, Earth is a tiny microcosm of primitive life, a laughable mote of dirt and water float...
When renowned botanist Dr. Rosa Marquez receives a strange sample from the secluded and mysterious Hemlock Isle, her instincts tell her that something is amiss. Following the recommendation of an o...
he separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You’ve seen uncanny happenings and sinister meetings, and it’s...
Expand your Legend of the Five Rings: The Card Game collection with Into the Forbidden City, the third Dynasty Pack of the "Imperial Cycle"!
Each of the seven Great Clans receives new cards that co...
Expand your Legend of the Five Rings: The Card Game collection with Meditations on the Ephemeral, the sixth Dynasty Pack of the "Imperial Cycle"!
Each of the seven Great Clans receives new cards th...
Welcome to the realm of Rokugan: a land of samurai and mystics, mad dragons and divine beings — a land where honor is stronger than steel. Here, the clans serve the Emperor and engage in courtly d...
Sometimes, in order to truly appreciate a tale, one must first go back to its beginning. Grand adventures and strong fellowships are important and wonderful, but the first step of any journey is ju...
Do you say Redneck like it's a bad thing?
A roll of 2 dice determines the grade you complete in school, which sets you up for one of 11 fabulous careers such as Mullet Salon Operator or Monster Tru...
THIS EXPANSION GIVES YOUR GAME 20 MORE RIDICULOUS RIGS, 10 MORE HILARIOUS HOMES, 50 ADDITIONAL GO REDNECKIN` CARDS AND ALL-NEW CHARTS FOR AN EVEN WILDER RIDE ON THE REDNECK LIFE JOURNEY THROUGH BLU...
THIS EXPANSION GIVES YOUR GAME 20 MORE RIDICULOUS RIGS, 10 MORE HILARIOUS HOMES, 50 ADDITIONAL GO REDNECKIN` CARDS AND ALL-NEW CHARTS FOR AN EVEN WILDER RIDE ON THE REDNECK LIFE JOURNEY THROUGH BLU...
Do you have a problem that needs fixing and you just don’t know where to start? Perhaps there’s some task that’s beneath you. Then why not hit the button on your Meeseeks Box, summon up a Meeseeks ...
Customize your Star Wars: Destiny decks with Awakenings Booster Packs! With every booster pack you`ll find new characters, supports, upgrades, or events, along with new ways to enter the Star Wars ...
Convergence introduces a variety of new mechanisms into Star Wars: Destiny, including the ability to hinder your opponent’s characters with potent downgrades. Place a bounty on your enemies, lock...
From the Clone Wars to the rise of the First Order, the Star Wars galaxy is constantly in a state of turmoil. When villains look to impose their oppressive will upon the galaxy, heroes will dutiful...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '