Experience the exhilarating revival of a classic favorite with Another Man's Treasure, where vintage rummy undergoes a captivating renovation. Delve into a world where strategy meets nostalgia, an...
Your goal in Antiquity Quest is to have the highest score a the end of the game. You can choose to play either a single round for a quick game (20-30 min) or a complete game in which you'll tally s...
The party game Apples to Apples consists of two decks of cards: Things and Descriptions. Each round, the active player draws a Description card (which features an adjective like "Hairy" or "Smarmy"...
Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms.In the game you will become one of the mighty ocean kings, struggling to bring glory to his realm. To win the g...
Step right up to play Arcadia, APE's card game of theme park construction. Compete with fellow park owners to build the amusement park of your dreams. Hire builders, inspectors, and other profes...
In the Magic: The Gathering – Arena of the Planeswalkers, players customize the battlefield by designing the map then placing terrain and powerful glyphs. Then players choose one of five different...
In, Terraforming Mars Ares Expedition: Crisis, players will play as corporations, just as in the original Ares Expedition. You choose phases and play project cards as normal. The difference is play...
In the far, uncharted reaches of Antarctica, unspeakable horrors dwell on the edge of shadows. They lurk, wait, and watch, and with them comes a secret so ancient and profound that it threatens to ...
In the far, uncharted reaches of the Earth, there dwell unspeakable things— ancient nameless beings whose very existence tear at the fabric of reality. But there are those who would stand against s...
Description from the publisher:
Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between roleplaying and card game experiences, Arkham Horror: The Card Gam...
Our world may seem significant—the center of our personal universes. But amidst the unknowable eldritch Mythos, Earth is a tiny microcosm of primitive life, a laughable mote of dirt and water float...
When renowned botanist Dr. Rosa Marquez receives a strange sample from the secluded and mysterious Hemlock Isle, her instincts tell her that something is amiss. Following the recommendation of an o...
he separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You’ve seen uncanny happenings and sinister meetings, and it’s...
Walpurgis Night, May’s Eve, is always a nightmare in witch-haunted Arkham. There are bad doings, and a child or two frequently goes missing. This year, Miskatonic University students engaged in occ...
Randolph Carter is sitting across from your desk. "The state police have strongly advised me to stay out of the area." One dead companion and two others missing, presumed dead; Carter was old money...
This third installment of Arkham Noir includes 2 game modes. The Classic Mode where the goal is to collect 5 different types of clues with the Puzzle Attribute before time runs out or you l...
Fluxx is a game about change. It begins very simply, with a couple of core rules, and gradually becomes more complex as cards are played that change the rules. Even how you win will be con...
Celebrating the 10 year success of Ascension in the hobby/enthusiast market, this special anniversary edition beautifully brings together all of the strategy and tactics of the award-winning deckbu...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '