You are the night shift security guard for a Freddy Fazbear’s Pizza, and it is your duty to check the security cameras and keep the equipment in good, working order.... and beware t...
SeaFall is a 4X-inspired game (without player elimination/extermination) set in an "age of sail" world reminiscent of our world.
In SeaFall, the world is starting to claw its way out of a dark a...
Stay Cool is easy. We ask you to do nothing complicated — but you must do it all at the same time...
When you are the active player in the first round, you must ...
Hoist the T.I.M.E Agency flag and ready yourselves to cross the high seas with Brotherhood of the Coast, the newest expansion for T.I.M.E Stories. Four seasoned T.I.M.E agents have been sent on a m...
In The Marcy Case, the first expansion to the revolutionary T.I.M.E Stories system, you and your fellow T.I.M.E agents travel back to 1992 in search of a missing girl. You’ll soon discover ...
In the Little Girl's wake, go to meet the Little Prince, flying on board your biplane! Flying from cloud to cloud and from surprise to surprise searching precious stars, an unexpected journey await...
Europe at the start of the 20th century: Foreign cultures and their artifacts have a strong appeal for archeologists, and its in that role that players try to increase their knowledge in order to e...
In Tokaido, each player is a traveler crossing the "East sea road", one of the most magnificent roads of Japan. While traveling, you will meet people, taste fine meals, collect beautiful items, di...
Tokaido is a game for 2 to 5 players, with unique atmosphere and aesthetics, in which the players are pilgrims on a journey along the legendary East Sea Road of Japan. Along the way, you will try...
The Tokaido is ready to unveil a few more treasures for the most faithful Travelers: cherry trees in full bloom, luxurious bathhouses, good luck charms, calligraphy, legendary objects, and ...
Traditional Japanese festivities and sixteen new travelers are now part of the wonderful Tokaido journey, with these matsuri (the Japanese word for "festival") being triggered by the arrival of ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '