It's Spring 1942, and the world is at war. Five major powers struggle for supremacy: Germany and Japan are aligned against the great alliance of the United Kingdom, the Soviet Union, and the United...
Axis & Allies Europe 1940, a deluxe edition of Axis & Allies: Europe, includes neutral countries which can be invaded. There are true neutrals as well as pro-axis and pro-allied neutrals. ...
Axis & Allies Europe 1940, a deluxe edition of Axis & Allies: Europe, includes neutral countries which can be invaded. There are true neutrals as well as pro-axis and pro-allied neutrals. ...
Prepare for fantasy battles beyond your wildest imagination with the onslaught of BattleLore Second Edition. Set in the fantasy realm of Terrinoth, BattleLore Second Edition is a two-player b...
Battlestar Galactica: Starship Battles is a starship combat miniature game created by the same designers as Wings of Glory and Sails of Glory. The game includes ready-to-play, painted and asse...
Blue Cross, White Ensign: The Imperial Russian Navy during the Age of Sail is the third volume in the Flying Colors series of games on naval combat. It focuses on the efforts of the Imperial Russia...
Wargaming in the Wasteland! In Fallout: Wasteland Warfare, players build their own crew from a wide range of factions, allies, and iconic characters from the Fallout series, and play in apocalyptic...
This new Flames of war: 1939-41 and 1944-45 rulebook contains all the rules you need to play Flames of war: the World War II miniatures game. This rulebook, along with its accompanying book Flames ...
Designed for use with either starter set, these expansions include everything a player needs to add a new champion to their warband. Each expansion comes with a new champion, their followers, and t...
Even gods can die. As they fall, only their divine essence remains, great crystal meteors known as godtears raining from the skies to land in the mortal realm. A few rare mortal champions a...
Lock 'n Load Tactical: Battle Pack Alpha (Second Edition) now comes in full color with 14 scenarios designed to increase the replayability of your Lock "n Load Tactical series. Lock 'n Load Tactica...
Memoir '44 is a historical boardgame where players face-off in stylized battles of some of the most famous historic battles of World War II including Omaha Beach, Pegasus Bridge, Operation Cobra an...
From the jungles of Japanese-occupied Burma to the desolate slopes of long-forgotten atolls, discover this latest exciting expansion for Memoir '44!
The Pacific Theater expansion introduces new uni...
The giant tank lurches as it stalks its target... its guns have been destroyed, its movement crippled, but only a few defenders are left. Can they stop the cybernetic juggernaut, or will it crush t...
Fans of Ogre Sixth Edition can get even more out of their game with Ogre Reinforcements, which offers new units for both sides, all-new scenarios, and more map overlays.Ogre is the game of futurist...
A war game that fits in the pocket!
When pressed for time and table space and the hankering for battle hits, this is the perfect remedy - and it is portable!
Tiles represent troops and troops make ...
A war game that fits in the pocket! In Pocket Battles: Confederacy vs Union — the fourth title in the Pocket Battles series — tiles represent troops and troops make up units in your army; just dete...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '