This expansion adds CHOAM and House Richese, to DUNE: A Game of Conquest, Diplomacy & Betrayal.CHOAM: The Combine Honnete Ober Advancer Mercantiles controls much of the economic aff...
FIASCO is an award-winning story-telling game inspired by cinematic tales of small-time capers gone disastrously wrong. You’ll tell a story about ordinary people with powerful ambition an...
Possibly the most popular, mass market war game. The goal is conquest of the world.
Each player's turn consists of:- gaining reinforcements through number of territories held, control of every terr...
The "Bust~the~Trust!" Game
The basic idea of the game is to end the monopolistic practices of the 3-company-combinations of the game board. The players are Trust-Busting lawyers going about the boa...
To start Monopoly: Fortnite, choose a character, picking from 27 outfits. Then, it's time to battle. The action die lets players pick up health packs, build walls, and damage their opponents. Ever...
This expansion adds two new Houses to Dune: the Ecaz and the Moritani.House Ecaz is ruled by Archduke Armand Ecaz, who is well respected in the Landsraad and keen to strengthen his standing...
This expansion adds two new houses, the Ixians and the Tleilaxu, to the Dune boardgame.Tleilaxu: Led by a small council of Tleilaxu Masters – the fanatic, xenophobic Tleilaxu were tolerated...
Battle for treasure on the high seas! What a great way to introduce kids to the iconic Risk brand. The Risk Jr. board game features easy-to-get gameplay, an engaging pirate theme, and bold, colorfu...
Dungeon Lords: Festival Season is a big expansion that includes lots of Dungeon Lording goodness.
The game is still played over two years, but now each year has five rounds instead of four: wi...
The expansion Power Grid: The Stock Companies offers players a completely new game experience, specifically three new ways to play either Power Grid or Power Grid Deluxe.
The main game is The Stock...
Grow your strategy to its full potential with additional denizens to fill out your dungeon.
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The Fireflows breed an especially cantankerous and mean spirited menagerie of monsters. When li...
Nothing Personal: Power & Influence adds a whole new rogues' gallery of respectable members of society to enhance your game! Whether you're on the hunt for new gamblers or thugs, you can ...
Tragedy Looper: Midnight Circle is an expansion for the international version of Tragedy Looper and includes some of the material previously released in the Japanese booklet expansions Midnight Zon...
Power Grid: Fabled Expansion offers completely new experiences for both the Power Grid and Power Grid deluxe base games through the new Fable Game system introduced in Fabled Fruit. With two preso...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '