Imagine a dark and desolate realm, filled only with chaos and misfor- tune, where only the truly evil and most powerful Villains can survive and thrive... It’s time to find out which Disney Villain...
Tea for 2 is the newest addition to Space Cowboy’s 2-Player range of games. It is an easy-to-learn, yet hard to master, deck building game set in Alice’s Wonderland that combines easy rules and...
This third installment of Arkham Noir includes 2 game modes. The Classic Mode where the goal is to collect 5 different types of clues with the Puzzle Attribute before time runs out or you l...
Walpurgis Night, May’s Eve, is always a nightmare in witch-haunted Arkham. There are bad doings, and a child or two frequently goes missing. This year, Miskatonic University students engaged in occ...
A roll and write without dice where all bets are off! Welcome to New Last Vegas is a standalone sequel to Welcome To Through your city planning, you have become a better architect. But now, it`s 19...
This cooperative game continues the classic adventure from Disney’s Mickey and the Beanstalk. Join Mickey, Minnie, Donald, and Goofy, as you work together to collect food from the Giant’s table. Do...
Randolph Carter is sitting across from your desk. "The state police have strongly advised me to stay out of the area." One dead companion and two others missing, presumed dead; Carter was old money...
Can Batman take down The Joker - or go mad trying? The action is fast and furious in the DC Comics Deck Building Game: Rivals - Batman vs The Joker, as players vie to add the right mix of component...
In this 2-player deck-building game that utilizes Cryptozoic`s popular Cerberus Engine, players compete head to head using direct confrontations to take down their opponents oversized character car...
Night is coming and few truly know what secrets the brightly colored masks and costumes worn by revelers during Carnival may conceal. Terror in Venice is the fifth deluxe expansion for Call of ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '