In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching c...
Pandemic: On the Brink includes new event cards, new role cards, rules for five players, and optional game challenges to increase the difficulty of the Pandemic base game. These new challenges, whi...
In Pandemic: In the Lab, the second expansion for Pandemic, you will use a new game board that allows you to move the pawns in a laboratory. The goal of this activity is the same as in the base ga...
The world is on the brink of disaster. In Pandemic Legacy, your disease- fighting team must keep four deadly diseases at bay for a whole year. Each month will bring new surprises, and your actions ...
Pandemic Legacy is a co-operative campaign game, with an overarching story-arc played through 12-24 sessions, depending on how well your group does at the game. At the beginning, the game starts ve...
1962. The height of the Cold War. In the third and final installment of the Pandemic Legacy trilogy, players take on the roles of medical specialists turned CIA agents to investigate and prevent th...
Beings of ancient evil, known as Old Ones, are threatening to break out of their cosmic prison and awake into the world. Everything you know and love could bedestroyed by chaos and madness. Can you...
The Grand Army of the Republic is in continuous conflict with the unending waves of Count Dooku’s droid battalions. In Star Wars: The Clone Wars – A Pandemic System Game, stand together as legend...
The forest is filled with all sorts of monsters. They watched and waited as you built your castle and trained your soldiers, but now they've gathered their army and are marching out of the woods. C...
Saving the world just got a little bit harder in Pandemic: State of Emergency, an expansion for Pandemic that offers three new challenges:
The Hinterlands Challenge, in which the diseases spre...
Castle Panic is a cooperative, light strategy game for 1 to 6 players ages 10 and up. Players must work together to defend their castle, in the center of the board, from monsters that attack out of...
Bodhi Patel is the brand new Lead Epidemiologist for the world’s top epidemic specialists, Global Health Agency, but there’s no time to settle in: his new boss, Helen Taylor, deploys GHA to contain...
In Pandemic Iberia, the year is 1848, and diseases are spreading fast under the burning sun of the Iberian Peninsula. Take on the roles of a nurse, a railway man, and a rural doctor, among many oth...
In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '