GeekOut! Is the game of mind-challenging fun that finds out once and for all which player knows the most about your favorite video game subjects! Players draw cards that list things which fall unde...
The fierce struggle, witnessed by Bilbo Baggins at the end of his quest, is about to begin! The stalwart warriors of the Free Peoples - Elves, Dwarves, and Men - formed and uneasy alliance to defen...
Are you ready to build a deck? Get your lumber and your tools - it's time to build the deck you've always wanted!You and your neighbor are competing to make the best deck possible given the materia...
Geek Out! is the game of mind-altering fun that finds out once and for all which player is the most knowledgeable about their favorite 80's pop culture subjects! You don't have to be a geek (but ...
Steam Torpedo: First Contact is a game of underwater battle tactics for two players, with each game lasting 30 minutes on average.
Before facing his opponent, each player builds his or her own s...
The Key and the Gate, the fourth deluxe expansion for Call of Cthulhu: The Card Game and introduces 165 cards (three copies each of fifty-five individual cards) that explore the mysteries of Yog-So...
Night is coming and few truly know what secrets the brightly colored masks and costumes worn by revelers during Carnival may conceal. Terror in Venice is the fifth deluxe expansion for Call of ...
Deep in the bowels of the fetid swamps and shadowed woods of Louisiana, evil lurks. Dark Priests of hidden religions make blood sacrifices in the name of the All Mother, The Black Goat of the Wood...
Master of Orion: Conquest is a two-player dueling deckbuilder. Play as one of two species in the galaxy — the humans and the shape-changing, mimicking Darloks — as you build and fight your way ...
Steam Torpedo: First Contact – R&D is a non-collectible booster pack for the tactical submarine battle game Steam Torpedo that includes ten new submarine compartment tiles, thereby allowing p...
Starfighter is a two-player-only game of space combat in which each player tries to assemble card combinations that deliver effective attacks on the opponent.
The original feature of the game is...
"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle..."–...
In Thunder & Lightning, players take on the role of Thor or Loki and fight their way through an army in an epic mythological showdown. Because Loki has already stolen Odin's Crown, the Allfathe...
LYNGK is a synthesis of the first six games of the GIPF Project.
The game is played with 48 pieces in six colors. At the start of play, all colors are neutral and do not belong to any player....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '