In Villainous: Bigger and Badder, each player takes control of one of three Disney characters, each one a villain in a different Disney movie, specifically Syndrome (The Incredibles), Lotso (To...
Gaston, the Horned King, and Lady Tremaine join the ranks of Disney Villainous in Despicable Plots, the newest expand-alone expansion to the Disney Villainous line!In Disney Villainous, players tak...
Place the first rails of the glorious train adventure that all started in the United Kingdom of Great Britain and Ireland in the 19th century. Learn to master the power of steam to build trains tha...
In Evolution, players adapt their species in a dynamic ecosystem where food is scarce and predators lurk. Traits like Hard Shell and Horns will protect your species from Carnivores, while a Long Ne...
In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, ...
The king is throwing an unprecedented year-long event to commemorate the 100th year since Everdell's founding. Come one, come all, to the Bellfaire!Bellfaire is a new expansion for Everdell...
Easy to learn and quick to play, Ticket to Ride: Ghost Train is a chilling introduction to the Ticket to Ride series. In this horrifying edition of the classic Ticket to Ride First Journey, par...
You’ve spent all day dealing with meddlesome adventurers slaying your monsters and taking your stuff. Now it’s high time you kicked back for an evening at the Black Dragon Depths, the Undercity...
Continue to defend Hogwarts in Harry Potter: Hogwarts™ Battle – The Charms & Potions Expansion! Trouble is brewing, only by working together will you be able to protect the Wizarding World ...
Grab an EPIC encounter for your next fantasy roleplaying game! Made for new and experienced players, every Epic Encounters set features an all-in-one boxed encounter that’s 5e compatible and read...
Describe and DramatizeTill the Last Gasp draws steel and goes for the heart! A duel flourishes to life with the drama you bring to each move—this is a storytelling game as much about your c...
Instead of cities, roads, and farms, Carcassonne: Hunters and Gatherers has forests, rivers, lakes, and meadows. Players' meeples can represent hunters (when placed in the meadows), gatherers (in a...
7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, adds an 8th player (base game supports 7 players), a new type of card (black, representing the remains of citie...
In Mice and Mystics players take on the roles of those still loyal to the king – but to escape the clutches of Vanestra, they have been turned into mice! Play as cunning field mice who must rac...
The best-selling, award-winning, cooperative, tower-defense game is back with a brand new look.Work together to play cards and slay advancing Monsters while conditions on the field of battle change...
The forces of evil are threatening to overrun Hogwarts castle in Harry Potter: Hogwarts Battle, a cooperative deck-building game, and it's up to four students to ensure the safety of the school by...
Draft dice and use the tools-of-the-trade in Sagrada to carefully construct your stained glass window masterpiece.
In more detail, each player builds a stained glass window by building up a gr...
In Century: Golem Edition – Eastern Mountains, players resume their roles as crystal traders and are now out exploring the Carvania mountain ranges and associated valleys seeking to establish a ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '