Orks go to war with a huge variety of weapons and wargear, loads of bone-rattling war engines of belching smoke, and roaring beasts. No two Ork forces are alike, but all are utterly deadly in their...
Orks love dakka. They also love getting stuck in. What they love best is getting stuck in with lots of dakka and plenty of mates – join the Waaagh! on every roll, using these themed dice!A set of 1...
The Adeptus Custodes are an army unlike any other. Each member would be considered a mighty hero by lesser warriors, capable of besting entire units or even armies of weaker foes. When they assembl...
The Adeptus Custodes are the guardians of the Emperor. They are each individually gene-forged, and their iconic golden armour is among the most magnificent in the Imperium. Now you can protect the ...
This multipart plastic kit builds three Inner Circle Companions, secretive close combat elites from the Dark Angels Chapter. These warriors wield mighty Calibanite greatswords alongside he...
This multipart plastic kit builds three Inner Circle Companions, secretive close combat elites from the Dark Angels Chapter. These warriors wield mighty Calibanite greatswords alongside h...
This multipart plastic upgrade set allows you to customise your Space Marine models – including infantry, bikers, and vehicles – to give them even more Dark Angels flavour and personality. Y...
This multipart plastic kit builds Asmodai, the iconic Interrogator-Chaplain of the Dark Angels. He's clad in stylised armour and heavy robes, crowned by a spiked iron halo. Asmodai has a heavy b...
This multipart plastic kit builds Belial, Grand Master of the Deathwing, an epic hero of the Dark Angels Chapter. He's clad in ornate Tactical Dreadnought armour, perfect for the front-line com...
This kit builds one unit of Shining Spears, each armed with a laser lance and riding a jetbike equipped with twin shuriken catapults. One model can be built as a Shining Spears Exarch, who can ...
This multipart plastic kit builds one Captain in Terminator Armour – a worthy leader for your Space Marines in Warhammer 40,000. This versatile kit offers a variety of weapons to fit your army'...
Possessing deadly long-ranged weaponry, Wraithguard are constructs made from wraithbone, imbued with the spirit stones of dead Aeldari.
The Wraithguard can be equipped with a wraith cannon, or a D-...
This multipart plastic kit builds 10 Hormagaunts, as well as a Ripper Swarm to expand your skittering tide. These aggressive creatures each feature different poses – some leaping, some stalki...
Space Marine Lieutenants are experienced tacticians, keen strategists, and highly skilled warriors. Experts in all the lethal weaponry of the Space Marines, they bellow orders and coordinate their ...
Space Marine Lieutenants are experienced tacticians, keen strategists, and highly skilled warriors. Experts in all the lethal weaponry of the Space Marines, they bellow orders and coordinate their ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '