This multipart plastic kit builds Azrael, Chapter Master of the Dark Angels. This respected leader has crossed the Rubicon Primaris and now wears Mk X Tacticus armour, draped in robes and adorned w...
Vashtorr the Arkifane, daemon demigod of the soul forges, has fixed his gaze upon the Rock. Somewhere deep within the spacefaring battle station and fortress-monastery of the Dark Angels lies a pri...
Vashtorr the Arkifane, lord of all soul forges, leads a horde of bloodthirsty Cultists, warpforged Chaos Space Marines, and arcane Daemon Engines in a grand assault against the Rock – the voidborne...
Strike Force Agastus makes planetfall. In the company of a Brutalis Dreadnought, squads of heavily armed Desolation Marines rain down volleys of explosive ordnance across the battlefield, guided by...
As the massive space hulks known as the Arks of Omen spread the flames of Abaddon’s war across the galaxy, a powerful agent of the Inquisition ignites an ancient archeotech beacon – praying that it...
The Balefleets of Abaddon the Despoiler surge across the galaxy, and woebetide any who attempt to seize or destroy the Arks of Omen that serve as their flagships.These massive contingents of Chaos ...
The 100ct Deck Protector sleeves for Magic: The Gathering feature full-color artwork and are made with our proprietary ChromaFusion Technology to prevent peeling. Archival-safe polypropylene materi...
The 100ct Deck Protector sleeves for Magic: The Gathering feature full-color artwork and are made with our proprietary ChromaFusion Technology to prevent peeling. Archival-safe polypropylene materi...
The Leagues of Votann have emerged from the depths of the galactic core. To face their armies in battle is to stand before an armoured avalanche that crushes all in its path. It is to be appraised ...
This edition of Chapter Approved is a fantastic addition to the gaming toolbox of any Warhammer 40,000 matched play fan, offering updated ways to muster your armies, secondary objectives for every ...
Munchkin and Warhammer 40,000 – two great games that work great together! Become an Ultramarine, Necron, Aeldari, Ork, Death Guard, or Tyranid. Make a Pilgrimage to Holy Terra, use your Lasblaster,...
Ork Meks always manage to accrue a following with promises of big explosions, bigger guns, and proximity to loud engines. When a Big Mek builds a Stompa, they're followed into battle by a band of O...
The Orks love fighting above all else. These brutal and violent aliens roam the galaxy in vast hordes, gleefully piling into battle with a deafening war cry of 'Waaagh!'. Morgrim's Butchas are a fe...
Orks are brutal and violent aliens who love nothing more than to fight. They are tough, with hulking physiques, thick skulls, and toothy maws. When gathered in an excitable crush of noise and death...
The Adeptus Custodes are towering champions clad in gleaming auramite who will protect the Emperor at any cost. With bodies and minds honed through ancient secrets of gene-alchemy and wielding indi...
Codex Supplement: Dark Angels is your essential guide to using the Dark Angels and their successor Chapters in your games of Warhammer 40,000, as well as collecting, building, and painting them. Wh...
This multipart plastic kit builds three Inner Circle Companions, secretive close combat elites from the Dark Angels Chapter. These warriors wield mighty Calibanite greatswords alongside h...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '