The Red Dragon Inn 2 is a standalone game that can be combined with the original The Red Dragon Inn to create adventuring parties of up to eight drunken players. The Red Dragon Inn 2 includes ...
You and your ever-expanding party of adventuring companions have spent another day slogging through the dungeon, killing monsters and taking their stuff. Now you're back in town, healed up, cleaned...
In The River, you and the other mayoral players each struggle to create the best pioneer settlement by developing land along a river bed in your town, collecting resources from the area, and con...
About the game
The game consists of 110 cards. There are 5 different resource cards: brick, lumber, grain, wool, and ore (A) as well as building cards for roads, settlements (back: city), and ci...
The Table Is Lava presents players with a simple challenge: Toss cards onto the table to save your meeples, while trying to knock other players' pieces into the lava at the same time. Have the most...
In the village of Tiefenthal lies "The Tavern of the Deep Valley". There, all citizens from the area gather, but it's important to attract new, wealthy guests for only then is there enough money to...
Die Tavernen im Tiefen Thal: Zimmer frei! consists of four modules for use with the base game, with players now having the option to add a wine cellar or a guest room to their tavern. The innk...
Play as the three little wolves in this revamp of a classic tale! Work to build the tallest house before the Big Bad Pig demolishes your building in this fast-playing card game.2-4 playersAges 8+20...
Europe at the start of the 20th century: Foreign cultures and their artifacts have a strong appeal for archeologists, and its in that role that players try to increase their knowledge in order to e...
Theseus: The Dark Orbit puts players in the heart of a conflict between five factions trapped on a space station in deep space. Only one can survive...
Command the marine forces! Use deadly weapon...
A new, terrifying opponent has appeared in the corridors of the space station Theseus. What initially was thought of as strange, unknown devices clinging to the walls or closed in mysterious crates...
Theseus: The Dark Orbit – Hunters, the second faction expansion for Theseus, contains a faction that employs trickery and subterfuge to their advantage. Hiding in the shadows, the Hunters can steal...
Through the Ages: A New Story of Civilization is the new edition of Through the Ages: A Story of Civilization, with many changes small and large to the game's cards over its three ages and extensiv...
Start your trip across Europe with Ticket to Ride: First Journey (Europe)! Ticket to Ride: First Journey takes the gameplay of the Ticket to Ride series and scales it for a younger audience. During...
Players of all ages can now venture across America by train in Alan R. Moon’s Ticket to Ride: First Journey. With a brand new map and simplified rules, First Journey is the perfect way to introduce...
Embark on a tour of Ian Vincent’s India and discover one of the most densely populated and colorful countries of the world. The year is 1911, and the world is changing fast in the British Raj....
Ticket to Ride: London features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a scaled-down map of 1970s London that allows y...
From the Baltic Sea to the Tatra Mountains, Poland offers wide open vistas just waiting to be discovered. Take in the fresh sea breeze on the Gulf of Gdansk, or maybe you prefer the charming mounta...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '