Players can energize their Marvel: Crisis Protocol battlefields with this new Terrain Pack! Whether invading bordering lands or defending their stolen territory, Hydra is always quick to rai...
Players test their skills against the pinnacle of Hydra might in this new pack for Marvel: Crisis Protocol! A twisted machine of occult warfare, the Hydra Tank found in this pack has one purpo...
Players can dominate the battlefields of Marvel: Crisis Protocol with this new Terrain Pack! The Hydra Turret found in this pack cuts an imposing figure while announcing to all that Hydra is...
"One of the first and most promising students of Xavier’s School for Gifted Youngsters, the mutant Jean Grey is gifted with the power of telepathy and telekinesis. She uses these powers as one o...
One of the X-Men’s oldest foes enters Marvel: Crisis Protocol! Cain Marko is the brutally strong Juggernaut, a human wrecking ball of unstoppable force who lays waste to everyt...
Wilson Fisk is a criminal mastermind and the single most feared, dangerous, and powerful crime lord in New York City. From humble beginnings as a poor street thug, Fisk used his genius intellect, p...
Two new characters with ties to the kingdom of Wakanda enter Marvel: Crisis Protocol in this new pack! Existing as a sentient sound-form, Ulysses Klaw terrorizes the world with...
Doctor Curtis Connors was once a genetic biologist and mentor to Peter Parker. He sought a way to use reptile DNA to regrow lost limbs, like his own missing arm. After testing his experimental seru...
Johnny Blaze was a renowned motorcycle stuntman until he made a deal with a demon to save the life of his mentor from a mysterious illness. Forced to share his body with the de...
Jailed for a crime he didn’t commit, Harlem-born Carl Lucas agreed to undergo an experimental treatment designed to replicate the effects of the Super-Soldier serum that produced Captain Americ...
Max Eisenhardt, the man who would become Magneto, faced unimaginable discrimination and evil during the Third Reich’s rise to power in World War II. He survived, thanks in part to the manifest...
The ruler of the Dark Elves begins his conquest in this new pack for Marvel: Crisis Protocol! Entering the game riding his mighty Svartalfheim bog tiger, Male...
This pack contains three joined movement tools and four range tools to supplement your games of Marvel: Crisis Protocol with an additional set of the movement and range tools found in the Ma...
This pack contains three joined movement tools and four range tools to supplement your games of Marvel: Crisis Protocol with an additional set of the movement and range tools found in the Ma...
The mighty Ms. Marvel enters the battles of Marvel: Crisis Protocol! Once a normal Pakistani-American girl in New Jersey with an obsession with Carol Danvers, Terrigene...
Quentin Beck began a life of crime as a frustrated artist. A successful stunt man and special effects creator in Hollywood, he turned to criminal life after failing to gain the recognition he t...
Mystique is a peerless shapeshifter, able to alter her physical appearance and voice to match another person’s as a perfect mimic. Little is known about her early life, though she has claimed t...
S.H.I.E.L.D. deploys to the battles of Marvel: Crisis Protocol in this pack! Nicholas Fury, Junior is the son of famed S.H.I.E.L.D. Director Nick Fury. One of the agency’s top operatives, he p...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '