Roll, build and win! The gold from the All That Glitters expansion continues to add wealth to your city in Dice City: Crossroads. That wealth can now be used to invest in the arts, music, and ne...
With a piece of land to call your own, a handful of resources, a few families and a head full of dreams you embark on a journey of a lifetime. Beyond lies the New World full of opportunities to mak...
Dragon Castle is a game freely inspired by Mahjong Solitaire. During your turn, you take a pair of identical tiles from the central "castle" (known as the Dragon Castle) and place them...
Dungeon Fighter: The Big Wave is the second of four expansions for use with Dungeon Fighter, each themed to one of the four elements: air, earth, wind and fire.
This expansion includes new monst...
Dungeon Fighter: Fire at Will! is the first of four expansions for use with Dungeon Fighter, each themed to one of the four elements: air, earth, water and fire. In addition to adding new monsters,...
Your empire has grown vast and powerful, reaching beyond every edge of the galaxy. Now you must ensure the ties that bind your planets do not falter.
Assert your dominance in the political arena. U...
Exoplanets is a medium-light game, where players create their own planetary system on the table. Players add to the common star, tiles which represent various planets or moons (that protect planets...
It's a manufacturing arms race! Compete against other players as you try to build the most efficient set of factories in the shortest time. You must carefully manage your blueprints, train your wor...
With the ever-growing manufacturing industry comes the consolidation power and expertise in the form of corporate factions! Each faction brings a unique competitive advantage that completely shifts...
the stakes are high and tensions are running hot do whatever you can to get an edge over your competition, including some subterfuge... Corporate espionage or a little sabotage might just be what y...
In Fire & Stone the players lead their tribe through the Stone Age. They scout new lands, harvest nuts and mushrooms and finally build villages. The aim of the game is to have the most success...
VUL-KAR IS BACK, and he’s meaner than ever. This fully restored version of the 1986 classic offers an amazing new island, a charming new narrative, stunning new components, and engaging new gamepla...
Experience the miracles of the forest in this clever card game. In Forest Shuffle, 2-4 players compete in gathering the most valuable trees and attracting species, thus creating an ecological balan...
Hadara  carries you off into the world of cultures and countries of this earth. Over three epochs, you will experience the transformation of your new world from a small settlement to a high cultur...
Samoa. A popular vacation resort, where groups of tourists arrive every week. The hotel owners’ only care is to give these tourists the stay of their life - and of course to rid them of as muc...
This is an expansion to innovation
New mechanisms for even more strategic games
For 2 - 4 players
This first expansion for innovation offers countless new possibilities to refresh and renew your g...
Welcome to the Isle of Trains, where you are the conductor, and constructor of one of the island’s locomotives. You’ll build trains and load a range of goods to complet...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '