Journey back to 15th century Spain in Lumen Fidei, the fifth expansion for T.I.M.E Stories. In the adventure, you and your friends must infiltrate a secret meeting of the Christian militant orders—...
Enter the Valley of the Kings and unravel a pharaoh’s secret. Under the Mask is the third expansion for T.I.M.E Stories, the thrilling, cooperative game of time travel, alternate realities, and u...
In Hollywood, the ghosts of the past never sleep! Embark on your next adventure into the past with Estrella Drive, the sixth expansion for T.I.M.E Stories. Like all T.I.M.E Stories adventures, you ...
The T.I.M.E Agency protects humanity by preventing temporal faults and paradoxes from threatening the fabric of our universe. As temporal agents, you and your team will be sent into the bodies of b...
Deep in the world of Talisman, players go on a journey to magical lands and endeavor to reclaim the Crown of Command. As a priestess, a wizard, a warrior or one of eleven other heroes, players batt...
Will you look death in the eye? An unearthly chill creeps through the air. The Wizard stops reading his ancient tome and gazes cautiously over his shoulder. The Warrior feels an unfamiliar fear as...
Will you look death in the eye? An unearthly chill creeps through the air. The Wizard stops reading his ancient tome and gazes cautiously over his shoulder. The Warrior feels an unfamiliar fear as...
The unearthly Woodland is the home of the fae, and beneath its watchful boughs, you'll uncover treasures and threats beyond your wildest dreams. You'll find new Alternative Endings as five new c...
Grab your torch and explore the dark and hidden places deep beneath the Realm with Tales of the Dungeon. From the Wraithlord’s Domain somewhere beneath the City to the Glittering Caverns of th...
The worlds are under attack, calling on the bravest of hearts to keep the imminent darkness from consuming their communal serenity. Take on the roles of Sora, Kairi, Riku, King Mickey, Don...
Lord Voldemort™ awaits the most competent of witches and wizards for a fateful demonstration of bravery or obedience in Talisman: Harry Potter™! Take on the daring roles of members of the Order of...
Decades ago an apocalypse destroyed the world, wrecking its cities, ravaging the land, and devastating the population. Now, after more than a generation, a new age dawns with The Cataclysm, an expa...
Number of Players: 2-6Playing Time: 90 MinutesRecommended Ages: 13+
The City provides those who live within it a chance to pursue their lives with a modicum of safety and comfort. However, though t...
Talisman: The Dungeon adds a new Region to the game for heroes to explore. A custom-fitted map board and over 100 new cards bring this subterranean realm vividly to life. Five brand-new ch...
As dire omens fill the skies, demons roam the countryside, and plagues ravage civilization, the Harbinger wanders throughout the realm of Talisman, prophesying the imminent end of the world...
Legends say all magic in the land comes from an enchanted stream that flows from the tallest mountain. Atop the tallest peaks, the magical waters are at their most pure and potent,...
Oh, give me a home where the Jackalopes roamAnd the Dudes and the Buckaroos play,I'll slay and I'll loot, give the monsters the boot,And the dice are not loaded, no way.The Good, the Bad, and the M...
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Admit it. You love it.
This award-winning card game, designed by Steve Jack...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '