Quixo bears a superficial resemblance to Tic-Tac-Toe – with one player being crosses and the other circles, and with both trying to create a line of their symbol – but that's where the resem...
Qwirkle is as simple as matching colors and shapes, but this game also requires tactical maneuvers and well-planned strategy. Earn points by building rows and columns of blocks that share a common ...
Qwirkle Cubes is a sequel of sorts to Qwirkle with the goal of the game being the same as before: Create rows and columns in which the tokens all match either in color or symbol in order to scor...
In the game Reef, players take on the role of a coral reef, carefully selecting colors and patterns in which to grow and expand. On each turn, players can choose to pick up a new card from a choic...
Martian Chess is a fast and easy to learn Chess-style game with a difference that really makes you think: ownership of pieces is determined not by color, but by location on the gameboard. For t...
Spinners is a domino variant that has two major differences from standard dominoes: 1) some of the dominoes have a wild symbol for one of the faces (there is also a double wild domino) and 2) ...
Plant a stunning succulent greenhouse to complete projects. Compete against other horticulturists and their ambitious plans. Optimize every turn to become your community`s premier succulent gardener!
ChickenFoot is a domino game. This version bills itself as "The One & Only Official Game of ChickenFoot(R)" The following is found on the game box:
"Puremco's Chickenfoot is the original, offic...
Each player attempts to score the most points by snaking caravan routes through the desert, trying to reach oases and blocking off sections of the desert. Many people feel that it is reminiscent of...
You are the mayor of a tiny town in the forest in which the smaller creatures of the woods have created a civilization hidden away from predators. This new land is small and the resources are scarc...
In Tiny Towns: Fortune, the creatures of the forest have prospered under your leadership, and the town is thriving! With the new prosperity comes wealth and fortune, along with the ability to creat...
Building Sand Castles has Never Been So Exciting! You will be given two buckets and a few sand piles. Taking turns, you will move sand piles or your buckets to build sand castles. But watch out! Pr...
Playing Trappex is little bit like reuniting with an old friend. While it is comforting rekindling childhood memories with the time tested "Dots and Boxes" play pattern, there is still somet...
Our tactile block game combines logic and strategy with easy-to-learn rules. Plan your moves to create columns and rows of matching colors and shapes; score big when you place a tile that w...
Triominos is a game to Dominoes, in that players are laying tiles that match up to other tiles in the play area, with the goal to get points and be rid of tiles. In Triominoes, the pieces are trian...
A beautiful and beautifully simple game of laying a tile before your own token to continue its path on each turn. The goal is to keep your token on the board longer than anyone else's, but as the ...
The basic game play of Tsuro of the Seas resembles that of Tom McMurchie's Tsuro: Players each have a ship that they want to sail — that is, keep on the game board — as long as possible. Whoever st...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '