Commander decks
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In addition to Star Realms: Frontiers additional command decks were introduced named The Alignment, The Alliance, The Coalition, The Pact, The Union, and The Unity. Featu...
Commander decks
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In addition to Star Realms: Frontiers additional command decks were introduced named The Alignment, The Alliance, The Coalition, The Pact, The Union, and The Unity. Featu...
In addition to Star Realms: Frontiers additional command decks were introduced named The Alignment, The Alliance, The Coalition, The Pact, The Union, and The Unity. Features of each of thes...
In addition to Star Realms: Frontiers additional command decks were introduced named The Alignment, The Alliance, The Coalition, The Pact, The Union, and The Unity. Features of each of thes...
In addition to Star Realms: Frontiers additional command decks were introduced named The Alignment, The Alliance, The Coalition, The Pact, The Union, and The Unity. Features of each of these 18 car...
Includes 15 new cards: 1 Rules Card, 13 Gambits, 1 Base.
The gambits in this set function differently than the original Gambits, including entering play hidden. Some actions / bonuses trigger when ...
This Star Realms expansion contains 18 new cards!
2 Solo Challenge cards allowing for solitaire play.2 Cooperative Challenge cards, team up with your friends to defeat the Pirates of the Dark Star ...
Set of "Year One" Star Realms Promo Cards plus Mercenary Garrison and Security Craft (which is a Trade Federation promo card originally made for Dice Tower)
2x Battle Screecher1x Breeding Sit...
Star Realms: Scenarios is a supplemental Star Realms item that consists of twenty scenario cards. Before the start of a game, shuffle the deck of cards, then reveal one of the scenarios, wh...
In Star Wars Villainous: Scum and Villainy, players choose to play one of three iconic villains from the Star Wars galaxy, including Boba Fett. Depending on their villain's unique powe...
In Star Wars Villainous: Scum and Villainy, players choose to play one of three iconic villains from the Star Wars galaxy, including Boba Fett. Depending on their villain's unique powe...
Throughout the Opposition cycle, the rivalries and feuds between affiliations dominate the game. The Jedi against the Sith. The Rebellion against the Galactic Empire. The galaxy’s scum and villai...
A skirmish wargame set in a dangerous galaxy where players command a small crew of adventurers hunting for loot, while trying not to call too much attention to their activities.In a galaxy ...
At the time of its commission, Imperial Research Station 37 held nearly ten-thousand scientist and researchers working on a vast array of biological and chemical projects. Then, six...
The second supplement for Stargrave offers a host of new scenarios and rules for gaining political backing as you fight across the ravaged galaxy.The Dahlgren Belt was once a va...
There's no question: the life of an artist is hard. There’s no paycheck to paycheck to live by. What little money you do have you invest right back into paint. And without that paint, there...
Stay Cool is easy. We ask you to do nothing complicated — but you must do it all at the same time...
When you are the active player in the first round, you must ...
Inventors and tinkerers abound in the Victorian era, harnessing the power of clockwork, steam, and electricks to build machines capable of anything to give glory to Queen Victoria!
In the steampunk...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '