In the 6th century A.D., ruled by Emperor Iustinianus (commonly called 'Justinian'), Constantinopolis was the largest emporium in the East Roman 'Byzantine' Empire. Built on the shore of the Ma...
Build a galactic empire... In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic b...
The Cosmic Citizenship Council has announced it will allow two new alien species to join its ranks, but they forgot to make two copies of the filing form — which means that only one species can j...
This is the first expansion set for the Fantasy Flight Games version of Cosmic Encounter.Adapted from the Fantasy Flight web site:
Over the years, alien empires have risen and fallen. The Vacuum ha...
A war brews on a continent that has withstood more than its fair share of conflict. The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes wou...
This deck of spell cards are an invaluable resource for any magic user. Consult the entire deck when selecting new spells to learn, and after a long rest you can set aside those spells you want to ...
This deck of spell cards are an invaluable resource for any magic-user. Consult the entire deck when selecting new spells to learn, and after a long rest you can set aside those spells you want to ...
Prepare for an all-out war between surviving colonies in the Warring Colonies expansion for Dead of Winter! A conflict is brewing over resources and territory and the fate of your colony is at stak...
About this item
All the thrills of a real escape room in a deck of cards!
The Fate of London is a pocket escape room for a group of friends
Are you able to solve the puzzles of this adventure and ...
About this item
All the thrills of a real escape room in a deck of cards!
Test Time is a pocket escape room for a group of friends
Are you able to solve the puzzles of this adventure and find a wa...
In Decrypto, two teams of 2 to 4 players each compete against one another to see who the best codemasters are.Your goal is to transmit codes to your teammates without letting the op...
Same rules, 440 new words!Decrypto pits two teams against each other. The general idea of the game is to transmit information to your own team without the other team underst...
Reinvent your communications with new Laser Tech.Each round, at least one of your clues must match a random Category (i. e.: Movie title). If your 3 clues respect the catego...
In a dystopic future, four Megapowers contend to rule the world. These Megapowers are actively engaged in the international scene to acquire power and prestige over opponents in order to maintain c...
Destination: Neptune shows an optimistic vision of commercial space exploration in the next century. Players control an organization with the resources and intent to explore, develop, and colonize ...
At the turn of the 20th century, prior to World War I, the seven Great European Powers are engaged in an intricate struggle for supremacy. Each power's military forces invade and withdraw, ...
Disney Villainous: Introduction to Evil features the same gameplay as Disney Villainous, but this game features only four villains instead of six — Maleficent, Captain Hook, Urs...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '