10" Folding Magnetic Chess Set. Metal Chess Board with plastic Chessmen. Includes non-magnetic checkers. 2" King height, .75" checkers. Chess Board has 1" squares.
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventu...
Based on the best-selling novel series A Song of Ice and Fire by George R. R. Martin, A Game of Thrones: The Board Game Second Edition lets 3-6 players take control of the great houses of Westeros ...
About the game
Play with up to 6 players
Two new wildling clans
Four new hero cards (Jon Snow, Gilly, Osha, and Aemon Targaryen)
A new threat: Mammoths will rage through your lines
Jeor Mormont ...
"I am the fire that burns against the cold, the light that brings the dawn, the horn that wakes the sleepers, the shield that guards the realms of men."
  –George R.R. Martin, A Game of Throne...
The king has called for a lavish feast and tourney, the likes of which have not been seen in the Seven Kingdoms since the days of Aegon the Conquerer. What's more, the king has declared that at th...
Princes of the Sun contains 120 cards for use with A Game of Thrones: The Card Game and is an essential foundation for anyone looking to play House Martell in the LCG environment. Infamous Martell ...
The House Lannister Starter Set for the A Song of Ice and Fire: Tabletop Miniatures Game is a perfect starting place for players looking to don the red and gold in battle. It has everything...
A Song of Ice & Fire: Tabletop Miniatures Game lets players take control of their favorite Houses from the novels — represented by trays of high-quality, pre-assembled miniatures — and lea...
There are many strange and mystical creatures in the lands of Westeros. The Giants are among them. These massive creatures are just like humans, only much, much, much bigger. Anyone who says that s...
A War of Whispers is a competitive board game for 2 to 4 players. Five mighty empires are at war for the world, but you are no mighty ruler. Instead, you play a secret society that is betting on th...
The Abyss power is once again vacant so the time has come to get your hands on the throne and its privileges. Use all of your cunning to win or buy votes in the Council. Recruit the most influen...
In Age of Dirt: A Game of Uncivilization, you control a small tribe at the dawn of civilization, sending out your workers in the hopes of collecting the resources you need to grow and thrive. Unfo...
Agricola Game Expansion: Blue is both an upgrade kit for the revised edition of Agricola as well as an expansion. This item contains five pre-painted miniatures with colored accents that can rep...
Agricola Game Expansion: Green is both an upgrade kit for the revised edition of Agricola as well as an expansion. This item contains five pre-painted miniatures with colored accents that can repla...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '