The holiday-themed 12 Days takes the familiar "Twelve Days of Christmas" song and twists it into a quick-playing card game. Over twelve rounds, players try to re-gift unpopular cards while keepi...
The holiday-themed 12 Days takes the familiar "Twelve Days of Christmas" song and twists it into a quick-playing card game. Over twelve rounds, players try to re-gift unpopular cards while keeping ...
12 Days of Christmas is a card game designed by Dr. Gord Hamilton for 3-8 players.
To play, deal out twelve cards to each player; the deck consists of 78 cards: one 1, two 2s, and so on up to twel...
Dusk is slowly descending upon the desert city
This is the time when the players send out their 12 thieves for their competition to steal the most treasures from the palaces. The maharajahs think ...
You and your rivals have discovered how to reach back in time and kidnap prehistoric monsters! Race to sell these dinosaurs to theme parks and zoos, becoming the first to earn enough money to start...
20 Express: consists of pens, score sheets, and a deck of forty cards (or bakelite tiles, depending on the edition); the tiles are numbered 1-30, with two copies of #11-19 and one wild. Game play i...
This is a smaller version of our very popular 4 Player Shut the Box(TM) game. Measuring 8 x 8 inches, it is made of medium stained wood with a felt playing surface. Features 10 wooden number tiles...
5-Minute Dungeon is a chaotic, co-operative, real-time card game in which players have only five minutes to escape the randomized dungeon. Communication and teamwork are critical to survival bec...
In Curses! Foiled Again! the Dungeon Master has unearthed a book of magical curses, and unleashed terrifying new threats to haunt the heroes.
Curses! Foiled Again! is an expansion for 5-Minute Dung...
5211 is a fast-playing card game with a unique scoring method that rewards clever play!
This game has cards 1-6 in five colors. Each player starts with a hand of five cards. Players play two cards ...
We all aspire to leave our mark. As one of the great ancient architects, your goal is to create a wonder to amazing that it, as well as you, will go down in history as a testament to human ingenuit...
Constructing a Wonder isn't enough anymore! From now on, Medals will reward you for completing your objectives. Every decision counts towards leaving your mark on History and making sure your oppon...
Road trip! Yes, the ever-changing card game is hitting the road and seeing the sites on a drive across the United States of America. From famous landmarks to national parks, it’s got everything fro...
The 17th Century Was Not an Easy Time to be a Farmer. Agricola Family Edition is the introductory edition of Uwe Rosenberg’s celebrated classic. Designed for 1-4 players, the game features no ca...
Nearly 15 years ago, Uwe Rosenberg's famous agricultural board game Agricola was released and became one of the most beloved board games of our time.In 2022, in October at Essen SPIEL'22 th...
Your city seeks to increase its wealth and glory, and you are being entrusted with the responsibility. An entire population believes in your talent as an architect. Mine your stone quarries...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '