Pandemic: On the Brink includes new event cards, new role cards, rules for five players, and optional game challenges to increase the difficulty of the Pandemic base game. These new challenges, whi...
Bodhi Patel is the brand new Lead Epidemiologist for the world’s top epidemic specialists, Global Health Agency, but there’s no time to settle in: his new boss, Helen Taylor, deploys GHA to contain...
Disaster has struck, and humanity needs your help! Cities around the world are in desperate need of food, water, vaccines, and other supplies. Pooling their resources, nations of the world have ass...
Pandemic: The Cure, a dice-based version of the popular Pandemic board game, sets up in less than a minute and plays in 30 minutes. As in the board game, four diseases threaten the world and it's u...
Face dangerous new threats in Pandemic: The Cure – Experimental Meds as a fifth virus spreads across the globe and Hot Zones make their entrance, changing the rules…for the worse! Fortunately, new ...
In Paper Dungeons every player control a classic group of adventures in a search for glory and power. They explore dungeons filled with monsters, traps and terrible dangers to accomplish a migh...
Parkade is a quick, easy-to-learn party game for 3-13 players. It takes 5-15 minutes and there is zero set up.
Convince the guard that the word on your vehicle “fits” with the word on ...
This very portable beer & pretzels game comes as a pocket travel case containing 2 pig dice, two pencils and a scoring booklet that also includes the scoring table. The pigs are actual pig mini...
In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and pl...
In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and pl...
Patchwork Express features the same basic gameplay as Patchwork, but with a smaller playing area and with larger and less complex pieces.
In the game, each player tries to build the most aestheti...
So many pieces of cloth and eyeballs lying around – time to make a spooky, Halloween-themed quilt out of them! This requires significant effort and time and a steady supply of eyeballs, of ...
Christmas Edition
In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random ...
First introduced in the 1970s, Pente is a contemporary strategy game based upon several closely related games that have been popular in Asia for centuries - most notably the game of Go! The...
A rummy-type card game where players compete to be the first to finish completing all ten phases. Phases include collecting runs of numbers, collecting certain number of a given color cards, etc. T...
Furious death comes for you from the Feywild... in the form of the cutest little kitty around! From the lore of Dungeons & Dragons, the Displacer Beast Phunny plush is technically not a cat (it...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '