Young Diplodocuses (Diplos) are fond of the tasty leaves offered by the neighboring pastures. To win, your Diplo team has to eat more leaves than your opponent's team… unless one of you decides to ...
An all-wooden game from the makers of Gobblet.
Find the most jewels hidden in the branches of the crown, and you will rule Maaskland. There are 12 identical branches, with colored jewels hidden un...
Long ago, in the ancient city of the Mayan empire, nine temples were built with different stone blocks, but the blocks were all mixed up!
Luckily, great priests held the knowledge of powerful magic...
In Number Chase, a.k.a. Zahlenraten, players to try to guess the number being thought of by one of their fellow players — and they use deduction (and a dose of luck) to do so.
To set up the gam...
PinPoint! puts a twist on the familiar "spot the differences" challenge as now you're trying to find the original image from which all other images differ.
In the game, all players are presented w...
It's fun for kids to learn about Lions and African Elephants, but what about the Gemsbok, Gibbon, and Tapir?! Fun facts about Wildlife Safari animals make this kids card game a wild adventure in ...
In the United States, during the 1920s, the Volstead Act forbids the manufacturing and sale of alcohol. Nevertheless, prohibition is going to represent a gold mine for smugglers who dare to challen...
Imagine 7 cards each with a drawing of a different Traffic Cop. You see the front of some cops and others you just see their back (from the rear). Each card is unique because in addition to the cop...
Thanks to its innovative 'plug-in' mechanism, Skyscrapers will have players erecting ever higher skyscrapers in this exciting building game. But it's not quite that simple as not all of the compone...
You need to react, anticipate, and work together as a team to save the four dinosaurs in SOS Dino! Draw a tile, place it on the board, then move one of the dinosaurs closer to the safety of the mou...
Each card in original Spot it! features eight different symbols, with the symbols varying in size from one card to the next. Any two cards have exactly one symbol in common. For the basic Spot i...
Each card in original Spot it! features eight different symbols, with the symbols varying in size from one card to the next. Any two cards have exactly one symbol in common. For the basic Spot i...
Players sound out the letters while matching them with illustrations. There is always one -- and only one -- match between any two cards.
Pick a cooperative rule or race to find the match.
This reading matching game focuses on closed syllable and short vowel words and helps prepare early readers for more complicated language skills to come. There is always a match between any two car...
This is a collection of games teaching single-unit multiplication equations (from 2 to 5). The game contains 42 cards, half of which have 5 numbers (products) on them, the other half have 5 equatio...
Raise your multiplication powers to the next level, while practicing your time tables from 6 to 9. Combined with Multiplication 1, this game covers all the times tables for numbers 1-10.
There is a...
This reading matching game focuses on the Dolch list of the most common sight words from children’s reading books, and helps prepare early readers for more complicated language skills to come. Th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '