The Block Ness monsters are finally sticking their heads out of the water...but it looks like the lake isn't big enough for everyone!
In Block Ness, players take turns choosing a monster segment fr...
2019 is the 150th anniversary of the completion of the "Trans-Continental Railway," and epic undertaking that saw the United States connected coast to coast for the first time. In the game, you ...
2019 is the 150th anniversary of the completion of the "Trans-Continental Railway," and epic undertaking that saw the United States connected coast to coast for the first time. In the game, you ...
2019 is the 150th anniversary of the completion of the "Trans-Continental Railway," and epic undertaking that saw the United States connected coast to coast for the first time. In the game, you ...
With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of variou...
With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of variou...
Ticket to Ride: Amsterdam features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a map of 17th century Amsterdam that allows ...
From beneath the shadow of London's Big Ben to the towering arches of Rome's Colosseum, from the brilliant onion domes of Moscow to the delicate Eiffel Tower in Paris, Ticket to Ride Europe takes...
Welcome to 1900, the Age of the Locomotive!
Railways connect every major city in the country, allowing people to travel considerable distances in just a few days. Trains are more popular than ever...
Enjoy a nice walk along the Embarcadero and hop on an old cable car for a ride toward Fisherman's Wharf. Soon, the Golden Gate Bridge will rise in front of you... Welcome to the City by the Bay! C...
Ticket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. Like t...
Easy to learn and quick to play, Ticket to Ride: Ghost Train is a chilling introduction to the Ticket to Ride series. In this horrifying edition of the classic Ticket to Ride First Journey, par...
In Ticket to Ride® Legacy: Legends of the West players will embark on a journey across twelve games, managing their own North American railway company to wealth and fortune in a campaign full of ...
In Watergate, one player assumes the role of a Journalist, while the other embodies the Nixon Administration, each with a unique set of cards. To win, the Nixon Administration must build up enough ...
In Watergate, one player assumes the role of a Journalist, while the other embodies the Nixon Administration, each with a unique set of cards. To win, the Nixon Administration must build up enough ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '