Greetings Semi-Intelligence: 221-B, and welcome to sentience. Upon completion of your training download, you will commence operation of Mining and Delivery Probe 4. Your task is to extract valuable...
Robinson Crusoe: Adventures on the Cursed Island is a game created by Ignacy Trzewiczek, the author of Stronghold. This time Trzewiczek takes the players to a deserted island, where they'll play th...
Your favorite TV show is back with major developments!
Discover the new rooms but also the two new cooperative game modes where you will need to unlock together the Secret Code rooms in order to es...
The famous TV show "Room 25" is back for a new season ! Two new characters join the show: the adventurer and the psychopath.Now all characters have their own special ability. Also thanks to the ad...
Players take on the role of dwarves. As miners, they are in a mine, hunting for gold. Suddenly, a pick axe swings down and shatters the mine lamp. The saboteur has struck. But which of the players ...
In Saboteur, each player takes on the role of a gold-digging dwarf or a saboteur who wants to hinder exploration of the gold mines — but each player knows only his own role, so the digging may or m...
Saboteur: Duel is a standalone version of the famous card game Saboteur for one and two players. When playing alone, you want to collect as much gold as possible by digging new tunnels in the mine;...
In the summer of 2018 Stonemaier challenged Scythe fans around the world to design 32 new encounter cards. The result was an outpouring of creativity and clever writing that Scythe designer...
SeaFall is a 4X-inspired game (without player elimination/extermination) set in an "age of sail" world reminiscent of our world.
In SeaFall, the world is starting to claw its way out of a dark a...
Designer : Ryan Laukat
Artist : Ryan Laukat
Number of players : 1-4
Playing time : 60-840 Minutes
Recommended ages : 13+
Language : English
“Are the stars unfamiliar here?” she asked,...
Several millennia ago, the tiny planet Solenia lost its day-and-night cycle: Its northern hemisphere is forever plunged into darkness, and its southern hemisphere is eternally bathed in sunlight. Y...
The fate of the galaxy is in your hands in Star Trek: Ascendancy, a strategy board game of exploration, expansion, and conflict in the Star Trek Universe. Drawing on 50 years of Star Trek history, ...
Confront the Borg! Defeat the Collective! Explore the Galactic Edge! Prepare to be assimilated with the Borg Assimilation expansion set for Star Trek: Ascendancy! Face off against the Borg thr...
Gamma QuadrantThe Bajoran-Idran Wormhole Systems and the Gamma Quadrant System Discs allows you to add the Gamma Quadrant to your games.The DominionEverything you need to add The Dominion,...
"A true victory is to make your enemy see they were wrong to oppose you in the first place. To force them to acknowledge your greatness."-- Gul Dukat
In Star Trek: Ascendancy – Cardassian Union, th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '