Slinking in the shadows, countless heinous, warp-worshipping Chaos Cults corrupt the weak of mind and soul across the Emperor’s realm. One of Humanity’s strongest lines of defence against such insi...
Once soldiers of the Astra Militarum, the Blooded are traitors who have fallen to the Ruinous Powers, casting off their previous loyalties to rebel against their former masters and win daemonic fav...
The Adeptus Arbites enforce the Imperium's laws without exception or mercy. Exaction Squads are formed of only the most experienced Arbitrators, called into service to hunt down dangerous transgres...
Fellgor Ravagers are brutal packs of Chaos Beastmen who dominate the dark corners of the galaxy – including the doomed space hulk Gallowdark. Add to your displays of primal strength with glorious d...
In this box you'll find:1x 96 page Kill Team: Moroch Rules manual: take the fight to the corrupted world of Moroch, a key defensive point in the Nachmund Gauntlet, with background material for this...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '