The Blue Box is an expansion to Cards Against Humanity.
Comes with 300 fresh cards to mix into your game (220 white and 80 black).
Contains the same cards that used to be in the Fourth, Fifth, a...
The Design Pack contains 30 fully-illustrated cards by some of the best graphic designers in the world, including Milton Glaser, Susan Kare, Erik Spiekermann, and legendary printmakers including Ja...
The Everything Box comes with 300 all-new cards to add to your deck of Cards Against Humanity. We'd like to say we called it the Everything Box because it holds a mirror to our fragmented, cha...
Oh no! Not another f***ing elf! It’s the Fantasy Pack, co-written by make-believers Pat Rothfuss, Neil Gaiman, Sam Sykes, Myke Cole, Jacqueline Carey, Martha Wells, Sherwood Smith, Elizabeth Bear, ...
The Green Box is an expansion to Cards Against Humanity.
Comes with 300 totally new cards to mix into your game (245 white and 55 black).
The best expansion we've ever written.
Red and Blue Boxes ...
The Hidden Gems Bundle is an expansion pack to Cards Against Humanity.
Contains six different themed packs you forgot to buy when they came out; Science, Seasons Greetings, Pride Pack, Food Pack, D...
Fun fact: 100% of the Cards Against Humanity writers are Jewish. Can you believe it? A Jewish comedy writer! Anything is possible.25 white & 5 black cards straight from our big brains full of f...
Except for the rampant misinformation and unspeakable pornography, the Internet is one of Al Gore's greatest inventions. We are writing this pack right now in a Reddit AMA with the help of a bunch ...
Cards Against Humanity: Family Edition is a new party game that’s just like Cards Against Humanity, except it’s written for kids and adults to play together. Each round, one player asks a question...
The big heist may have been a success, but it all goes wrong when every crook wants a bigger cut. With this much money on the table, bullets speak louder than words!
In Cash ‘n Guns, players will...
Take aim as part of a team with Cash ’N Guns: Team Spirit. Thisexpansion for the party game of looting, shooting, and bluffing featuresrules for team play, enabling a ninth player to take part in...
Cattitude! is a family game for 1-5 players, that pits you and your friends against each other to see which cat can cause the most trouble – by collecting cards, and moving around the boa...
Cheating is forbidden? Not in this naughty game of cards – in fact, you'll probably have to cheat in order to win.
In Mogel Motte you want to get rid of all the cards in your hand before anyone...
Cockroach Poker is a reverse set collection game that has nothing to do with poker – except that the game is all about bluffing, with cards that show cockroaches, rats and stink bugs. The goal i...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '