An allegory tells a captivating story while hiding a deeper, meaningful moral underneath. In the game of Allegory™, you’ll compete with others as renowned authors, each scri...
Cartagena takes as its theme the famous 1672 pirate-led jailbreak from the fortress of Cartagena. Each player has a group of six pirates, and you want to be the first to have all six escape throug...
Explore the seas! Catan: Junior introduces a modified playing style of the classic Settlers of Catan, giving players as young as five a perfect introduction to the Catan series of games.
Catan: Jun...
Take your Catan game over the horizon and discover a life of island adventure with Catan: Explorers and Piratesâ„¢! The five scenarios in this set require you to master not one island but three, an...
Up to 6 players can settle Catan and enjoy the missions with pirate lairs, fishing grounds, and indigenous villages.Please note: You will need the Catan base game, the Explorers & Pirates expan...
Hive Mind™ is a party game that rewards thinking alike, and there are no wrong answers! Gather 3-12 friends and family, then choose and ask Hive Mind™ questions everyone mig...
"You don't have to be faster than the shark, just faster than your friends!"
Get Bit! is a card game where players are competing to stay alive as the others are being eaten by the shark.
The order...
Hive Mind™ is a party game that rewards thinking alike, and there are no wrong answers! Gather 3-12 friends and family, then choose and ask Hive Mind™ questions everyone mig...
Eric M. Lang and Bruno Faidutti have joined forces to create the ultimate prisoner's dilemma game. Do you cooperate and risk getting outsmarted by a greedy player? Or do you compete and risk los...
By I Will Never Grow Up
An Expansion for Into the Black: Boarding Party, the semi-cooperative space pirate dungeon crawl by James J Campbell and I Will Never Grow Up Games.Just when you tho...
The sun is shining, the wind is blowing, and you know just what to do — gather your friends to fly some kites!In Kites, everyone works together to keep all their kit...
Beware! The tentacles of a terrible kraken just burst through the waves! Everyone on deck, grab your swords, guns, and cannons!
In Kraken Attack!, you use pirate skills, repair damage to th...
Set in the Merchants & Marauders universe, Broadsides is a standalone game in which the two opposing players command pirate ships engaged in a fierce battle over a profitable sea lane. Sinki...
Sail the Seven Seas. Plunder the treasure. Make your crew walk the plank.
Munchkin Booty brings the greatest gold-grabbers in history – pirates! – to the world of Munchkin. Use your Silver Long Joh...
Jump the Shark... or you're fish food!
Return to the high seas for more Munchkin Booty action. Fight the Hammerhead Shark -- and the Phillips-Head Shark, too. And greatest of all is the terrible ...
Avast ye, mateys! Lookit thar! It be a chest of gold! But how to divvy up th' loot? Aye! Draw yer cards and watch out for yer hornswagglin' mateys! Gamblin' be th' pirate way!
Pirate 21 is competit...
Pirates of the 7 Seas is an innovative, fast and competitive board game full of events from everyday pirate life: plundering, old maps, and horrible gigantic krakens. Adventures, new ports and pow...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '