Century: A New World is the third and final installment of the Century series from designer Emerson Matsuuchi.
Century: A New World sends players to the Americas at the dawn of the 16th century...
Explore and develop a new region of the world of Carvania in Century: Golem - An Endless World, the third game of the Golem saga! Players serve as settlers seeking a new life and adventures in an u...
Centuries ago, the lucrative spice trade compelled the prosperous nations of the world to explore alternate routes to the sources of these precious goods. These nations took to the seas to seek out...
The Dark Mountains, the first expansion for Champions of Midgard, extends your adventures to distant lands, allowing you to trek into the dark mountains where the Bergrisar live and wage constant b...
The Dark Mountains, the first expansion for Champions of Midgard, extends your adventures to distant lands, allowing you to trek into the dark mountains where the Bergrisar live and wage constant b...
Cheating is forbidden? Not in this naughty game of cards – in fact, you'll probably have to cheat in order to win.
In Mogel Motte you want to get rid of all the cards in your hand before anyone...
Cheesonomics is a cheesy original card game that incorporates strategic set collecting, memory, and hand management to control and manipulate the supply and demand of various types of cheese from ...
Chemistry Fluxx is the elemental card game in which the rules are always changing. Use atoms and laboratory gear to match the current goal and win!
Chemistry Fluxx is the perfect compound of c...
Box blurb translated from Japanese:
An irregular trick taking game where various individual abilities of persons forming history are tangled together.
Who will use their powers to adequately handl...
In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player...
In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player ...
Yahtzee is a classic dice game played with 5 dice. Each player's turn consists of rolling the dice up to 3 times in hope of making 1 of 13 categories. Examples of categories are 3 of ...
Cockroach Poker is a reverse set collection game that has nothing to do with poker – except that the game is all about bluffing, with cards that show cockroaches, rats and stink bugs. The goal i...
Cockroach Poker Royal is a game for winners! Like Cockroach Poker It is hilarious, quick, and an inexpensive card game. Cockroach Poker Royal is a reverse set collection game that has nothing to...
In the 15th and 16th century, Portugal is thriving under its leading role during the Age of Discovery. Nestled in the heart of Portugal, the city of Coimbra serves as a cultural center of the...
In Continental Express, players add train cars to their station in the hope of fulfilling objectives and maximizing the value of their secret contract. To start the game, each player chooses one o...
The stakes are high in this high-energy, competitive, and cut-throat, set-collection card game from Grandpa Beck's Games!
In Cover Your Assets, players compete to become the first millionaire by bu...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '