Take aim as part of a team with Cash ’N Guns: Team Spirit. Thisexpansion for the party game of looting, shooting, and bluffing featuresrules for team play, enabling a ninth player to take part in...
Cattitude! is a family game for 1-5 players, that pits you and your friends against each other to see which cat can cause the most trouble – by collecting cards, and moving around the boa...
Cheesonomics is a cheesy original card game that incorporates strategic set collecting, memory, and hand management to control and manipulate the supply and demand of various types of cheese from ...
In Codenames, two teams compete to see who can guess all of their words correctly first — but those words are hiding in plain sight in a 5x5 or grid that includes the words of the other te...
King of Tokyo: HalloweenThis exclusive, limited pack includes new Halloween-themed contents to be played with King of Tokyo!Meet Pumpkin Jack and Boogey Woogey! These scary new monsters come wi...
The Cosmic Citizenship Council has announced it will allow two new alien species to join its ranks, but they forgot to make two copies of the filing form — which means that only one species can j...
You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all...
Driven by their successes, the Resistance has gained popular support and entire regions are in open rebellion. In a desperate attempt to stay in control, some government leaders are publicly suppor...
The stakes are high in this high-energy, competitive, and cut-throat, set-collection card game from Grandpa Beck's Games!
In Cover Your Assets, players compete to become the first millionaire by bu...
The Creeps of Keister Island often set low goals and fail to achieve them. Spy, Swap, and Peek your way to the lowest score in this addictive card game of deception and fun!
Cthulhu Gloom takes the game play of Atlas' Gloom and puts a Lovecraftian spin on it. Each player controls a group of protagonists, and your goal is to make them as miserable and insane as poss...
In Cthulhu Gloom, you make your intrepid investigators face the most terrible terrors and madness before helping them pass on to their inevitable doom. Unpleasant Dreams brings the wonders and...
"Without teamwork, you will never survive. Without betrayal, you'll never win."
An artifact of untold power lies in your hands. To claim it, you must escape the caverns alive. No less than nine hor...
Enter the Realm of the Incarnations. Face the very essence of Anguish, Pride, Hope and Despair. Take up sword against all four Horsemen of the Apocalypse — including Death himself. If Fortune is by...
This Dark Souls: The Board Game expansion features a new mega boss in the form of Vordt of the Boreal Valley. Included are a new gigantic mega boss tile, deadly new boss behaviors, and unique new b...
Team up to save the DC Universe! Crisis Collection 1 brings together the first two Crisis Expansion Packs for the DC Deck-Building Game series and offers a wide variety of new cards to add to a...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '