The holiday-themed 12 Days takes the familiar "Twelve Days of Christmas" song and twists it into a quick-playing card game. Over twelve rounds, players try to re-gift unpopular cards while keepi...
The holiday-themed 12 Days takes the familiar "Twelve Days of Christmas" song and twists it into a quick-playing card game. Over twelve rounds, players try to re-gift unpopular cards while keeping ...
12 Days of Christmas is a card game designed by Dr. Gord Hamilton for 3-8 players.
To play, deal out twelve cards to each player; the deck consists of 78 cards: one 1, two 2s, and so on up to twel...
Box blurb translated from Japanese:
An irregular trick taking game where various individual abilities of persons forming history are tangled together.
Who will use their powers to adequately handl...
A follow up game to the smash hit That’s Pretty Clever!Clever Cubed comes with all new challenges, all new decisions, and all new twists that will have to be navigated in order to maximize your sco...
Diamonds is a trick-taking card game in which players collect Diamonds — not cards bearing that suit, mind you, but rather actual "Diamond Crystals" (acrylic crystals) included in the game.
What ma...
From the designer Frank Branham:Â A 4 player partnership trick taking game themed around the Mexican Day of the Dead. (A particular favorite holiday of ours, as Sandi and I were married on that day...
In the innovative, two-player co-operative trick-taking game The Fox in the Forest Duet, players team up, helping each other move through the forest.
Work together to play tricks and move through t...
About this item
Adorable trick-taking game for 2-7 players where the goal is to avoid winning the final trick
Great for families and parties
The game is played over the course of several rounds, w...
Adorable trick-taking game for 2-7 players where the goal is to avoid winning the final trick
Great for families and parties
The game is played over the course of several rounds, where each round ...
A King just wants to have fun!
It's Monday in a King's Life, and laborious kingly duties have made for one irritable monarch. Good thing our fair ruler devotes every other day of the week to kingly...
Everybody is fond of teasing and challenging each other from time to time. In this game you try to saddle opposing players with negative cards, and every little devil scores a penalty point. But ta...
Moons is a trick-taking card game in which suits are represented by different planets in our solar system, and card ranks are represented by the moons that orbit them.
Set UpSeparate all the planet...
Pikoko is a trick-taking game that follows conventional trick-taking rules with two twists:
Each round, players receive a hand of eight cards, but they don't see their own cards — only cards he...
Qwirkle Rummy is the fun family card game where players create sets by matching shapes or colors. Any player can add to any set or switch cards in the sets, but the real pay off happens when a set ...
Sabobatage is a strategic tabletop game inspired by boba, also known as bubble tea or pearl milk tea. Have you or a friend ever said, 'I wish I had a boba shop and could drink boba all day?' Make t...
Your village is overrun with werewolves. Tourism is the lifeblood of your usually quiet New England burg, so you'll need to eliminate them quickly. Your neighboring villages are doing the same, how...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '