You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all...
Driven by their successes, the Resistance has gained popular support and entire regions are in open rebellion. In a desperate attempt to stay in control, some government leaders are publicly suppor...
The social elite of Tempest live in a world of power, intrigue, and alliances that can often shake the very foundations of the city's society. In Courtier, you move within these circles of social p...
Crusaders: Thy Will Be Done puts players in the role as the leader of a Crusading Order. Using an innovative Mancala/Rondel mechanism, they will move their knights through Europe and the Middle Eas...
Crusaders: Thy Will Be Done puts players in the role as the leader of a Crusading Order. Using an innovative Mancala/Rondel mechanism, they will move their knights through Europe and the Middle Eas...
Cry Havoc is a card-driven, asymmetric, area control war game set in a brutal science fiction setting. Each player commands one of four unique factions with varying abilities and units. The ...
In the myriad realms of imagination, there are many dungeons to explore, dragons to tame, and paths to find. Anime 5E helps you unlock the realms of fantasy to experience them...
In the myriad realms of imagination, there are many dungeons to explore, dragons to tame, and paths to find. Anime 5E helps you unlock the realms of fantasy to experience them...
Damage Report is a modular, 2-6 player, simultaneous, real-time, co-operative game where the players take on the role of a starship crew faced with making split-second decisions to survive while in...
This Dark Souls: The Board Game expansion features a new mega boss in the form of Vordt of the Boreal Valley. Included are a new gigantic mega boss tile, deadly new boss behaviors, and unique new b...
Darkest Night: Second Edition is a fully cooperative board game for up to five players. Set in a broken kingdom under a Necromancer's shadow, each pl...
DESCRIPTION: Darkrock Ventures is a worker placement game about mining and exporting in a hostile outer space. Players will be controlling a mining company working in harsh conditions to acquire th...
DC Deck-Building Game: Confrontations, a standalone title, takes the rules established in the two-player DC Deck-Building Game: Rivals — Batman vs. The Joker and evolves them into a 2v2 team game. ...
Prepare for an all-out war between surviving colonies in the Warring Colonies expansion for Dead of Winter! A conflict is brewing over resources and territory and the fate of your colony is at stak...
The cult has been destroyed. The Elder One has been defeated. It’s time to go home and relax. Or maybe not. A new cult, just as dangerous and deranged as the last one has starte...
This is an expansion for and requires Deception: Murder in Hong Kong.A tremor of fear ripples through the population in the streets of Hong Kong. Word is out that a recent string of murders may hav...
This is an expansion for and requires Deception: Murder in Hong Kong.A tremor of fear ripples through the population in the streets of Hong Kong. Word is out that a recent string of murders may hav...
“Our Liege is in desperate hour! From what grievous cause have these accursed races arisen? Orcs, Dragons, Demons and the Dead make haste towards Monarch City. The King and Countryside of Monarch...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '