King T’Challa is the leader of Wakanda, a technologically advanced nation that houses rich deposits of the precious metal vibranium. As Black Panther, T’Challa connects to the ...
Thanos’ Black Order gains two powerful new members in Marvel: Crisis Protocol with Black Swan & Supergiant! A princess of an alternate Earth, Black Swan uses her ...
Two new heroes join the fray to battle darkness in Marvel: Crisis Protocol. Born while the vampire Deacon Frost fed on his mother, Eric Brooks had a portion of the vampiric con...
Players can begin recruiting their own Brotherhood of Mutants for their games of Marvel: Crisis Protocol with this new Affiliation Pack! Bringing together highly detailed min...
As a boy, Matt Murdock was blinded in an accident involving radioactive chemicals. Though he could no longer see, the chemicals heightened Murdock’s other senses and imbued him with an incredib...
After receiving the Super-Soldier serum, the once sickly Steve Rogers now fights for freedom on the front lines of World War II. The serum grants him superhuman strength, stami...
"After the super-soldier serum wore off, Steve Rogers was restored to his natural age. Unable to battle any longer, he retired from the role of Captain America. Rogers chose Sam Wilson, one of h...
Some of Marvel: Crisis Protocol’s favorite fighters are back and ready to re-enter the fray with this Card Pack! Featuring 24 updated stat cards for some of the game’s earliest heroes and vil...
Players will embrace the Power Cosmic with the Cosmic Ghost Rider Character Pack. This stand-alone powerhouse is hell on the battlefield, clocking in with high mobility, diabol...
Scott Summers is Cyclops, the first member of the mutant team the X-Men. Summers’ mutant power causes him to produce beams of optic force from his eyes. Unable to control these beams, Cyclops m...
Welcome to the Deadpool character pack, brought to you by me: the amazing Deadpool! Once terminal cancer patient Wade Wilson, I, the aforementioned Wade Wilson, was transformed into the incredi...
Doctor Strange returns to Marvel: Crisis Protocol alongside one of his most devout disciples! Forced to seek out new allies and a new source of power beyond the bound...
Cable, the son of the X-Men leader Cyclops, was sent to the future to save his life when he was infected by the deadly techno-organic virus. Raised by Clan Askani, Cable was able to use his own ...
The rule of the Dark Dimension enters Marvel: Crisis Protocol! One of an enigmatic race of beings made of pure mystical energy, Dormammu possesses patience th...
Created by the Titan god Kronos to kill Thanos, Drax the Destroyer has spent most of his existence trying to do exactly that. Despite this one underlying purpose, Drax has fought to save the un...
Adopted by Thanos, Gamora was raised to be the fiercest warrior in the galaxy and serve the Mad Titan in his goals of conquest. Gamora proved herself equal to her title of “Deadliest Woman in th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '