In the far, uncharted reaches of Antarctica, unspeakable horrors dwell on the edge of shadows. They lurk, wait, and watch, and with them comes a secret so ancient and profound that it threatens to ...
Scour the battlefield with the LAAT/Ie Patrol Transport Unit Expansion for Star Wars: Legion! First seeing use by Republic police forces during the height of the Clone Wars, this t...
There are Rebel scum to be found on any planet in the galaxy - no world is too remote or inhospitable for them. Fortunately, the legions of the Empire are ready to pursue the Rebel Alliance whereve...
Born into the proud warrior culture of Mandalore, Sabine Wren carries the history of her people within the very armor she wears into battle. Fueled by this history, she now lends her skills as both...
Built for speed across any terrain, the AT-RT Republic scout walker lets a single clone trooper bring an entire unit’s worth of heavy firepower to the battlefield. Capable of striking from unexp...
The Empire often uses local creatures for its patrols, and in desert environments, Imperial troopers rely on dewbacks, mighty reptilian creatures that can survive extreme temperatures.
The Republic`s Clone Troopers may be bred for battle, but even the finest soldiers eventually break under the crushing weight of legions of B1 Battle Droids.
With the Rebel Veterans Unit Expansion for Star Wars: Legion, you can add seven unique unpainted Rebel Veteran miniatures to your collection, including a Mark II Medium Blaster Trooper miniature th...
Bringing together sixty neutral upgrade cards originally found in expansions through the Clone Wars Core Set, this pack gives you access to a wide range of upgrades no matter what faction you play.
Imperial Assault casts you and your friends into the climatic events following the Death Stars destruction above Yavin 4, and offers two full game experiences within the Star Wars saga. In the camp...
Deploy one of the Empire’s deadliest agents to the battlefields of Star Wars: Legion! The leader of the fearsome Inferno Squad, Iden Versio and her ID10 seeker droid have the experience a...
While much of the galaxy knows him as the Separatist Alliance’s Head of State, Count Dooku serves a more sinister purpose in the Clone Wars. Actually a powerful Sith lord, Dooku ...
Introducing the 3rd volume in the Ticket to Ride Map Collection Vol. 3 - The Heart of Africa. Set in the vast wilderness of Africa at the height of its exploration by intrepid explorers, missionari...
Swift scouting craft designed for coordinating allied forces and performing reconnaissance, single trooper aerial platforms, or STAPs, are typically piloted by B1 battle droids and kept aloft by w...
"Our Rebellion is all that remains to push back the Empire. We think you may be able to help us." –Mon Mothma
New leaders. New missions. New tactic cards that lead to more fully cinematic combats…...
"Calling all worthy defenders of Azeroth! The Lich King and his undead scourge threaten to overrun the continent of Northrend. Will you unite and stand against him?
World of Warcraft: Wrath of the ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '