In this expansion for Carcassonne, you build towers and place watchmen to protect your lands. The towers are contested, but if your watchmen spot the thieves, you score points as a reward.
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In this expansion for Carcassonne, your roads are improved by cleverly placed bridges. Knights are courted by maidens in castles and farmers in barns score points aside from the cities.
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Bring more friends to the island of Catan! Adventures this big deserve to be shared with even more friends. Invite up to two additional players to your CATAN T&B expansion for even more traders...
Constructing a Wonder isn't enough anymore! From now on, Medals will reward you for completing your objectives. Every decision counts towards leaving your mark on History and making sure your oppon...
Make one of the seven greatest cities of antiquity prosper. Build a marvel that defies time, advance science, develop trade, skillfully manage your resources and gold reserves, but keep an eye on y...
From the Clone Wars to the rise of the First Order, the Star Wars galaxy is constantly in a state of turmoil. When villains look to impose their oppressive will upon the galaxy, heroes will dutiful...
The Duncan Rhodes Painting Academy ‘Two Thin Coats’ Paint Range is a range of paints developed from the ground up with some of the best paint development chemists in the world. These are not paints...
The Duncan Rhodes Painting Academy ‘Two Thin Coats’ Paint Range is a range of paints developed from the ground up with some of the best paint development chemists in the world. These are not paints...
The Duncan Rhodes Painting Academy ‘Two Thin Coats’ Paint Range is a range of paints developed from the ground up with some of the best paint development chemists in the world. These are not paints...
We scoured the entire world to find the finest drinking games ever created. Our 50 drinking games are broken into six different categories: active, drinking, improv, team, word, and stupid. This co...
Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play though 3 stories inspired by unive...
In the tile-laying game Twinkle Twinkle, you'll fill your star chart with clear plastic tiles, trying to connect constellations, build belts of asteroids, collect comets, pick up planets, and study...
Mabula is a strategic and engaging game for two players that will test your ability to plan ahead and think on your feet. Each player begins with 12 marbles of their own color, placed randomly arou...
Add a 6th player, puzzles with new upgrade mechanics, and ghost pieces with their own special action.
LARGER PUZZLES: Experience bigger puzzles that will challenge your brain even further with thi...
Enhance your game and protect your cards in style.These premium-quality, full-color printed Art Sleeves with textured finish are a must-have for every fan of the game. The matte back and clear fron...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '