Grab your torch and explore the dark and hidden places deep beneath the Realm with Tales of the Dungeon. From the Wraithlord’s Domain somewhere beneath the City to the Glittering Caverns of th...
If You Want A Job Done, Sometimes You Have To Do It Yourself. Samael the Fallen God has returned in his true form, and is intent on obliterating your world. Will you be able to overcome monstrous o...
Smiles & Daggers is based on one of the most famous dilemmas of game theory. The term counter-competition, a neologism invented by the authors, describes the main mechanism of the game. It...
Includes these new cards:
The Grand Vizier (Archenemy)
Viprous (Archenemy)
Hidden Explosives (Minion x 5)
Shinobi Assassins (Minion x 5)
Crossover Issue (Storyline x 5)
Reformed Criminal (Sto...
Steam Torpedo: First Contact is a game of underwater battle tactics for two players, with each game lasting 30 minutes on average.
Before facing his opponent, each player builds his or her own s...
The Key and the Gate, the fourth deluxe expansion for Call of Cthulhu: The Card Game and introduces 165 cards (three copies each of fifty-five individual cards) that explore the mysteries of Yog-So...
Race for the Galaxy: Xeno Invasion, an expansion for the RftG base game that comprises the third story arc in the game series, depicts the galaxy as being under attack by waves of violently xenoph...
A rising tide lifts all boats, and in New Bedford that means the town is ready to grow.
Rising Tide is an expansion for New Bedford that includes more ships and supplies for a fifth captain, and...
Night is coming and few truly know what secrets the brightly colored masks and costumes worn by revelers during Carnival may conceal. Terror in Venice is the fifth deluxe expansion for Call of ...
Deep in the bowels of the fetid swamps and shadowed woods of Louisiana, evil lurks. Dark Priests of hidden religions make blood sacrifices in the name of the All Mother, The Black Goat of the Wood...
Master of Orion: Conquest is a two-player dueling deckbuilder. Play as one of two species in the galaxy — the humans and the shape-changing, mimicking Darloks — as you build and fight your way ...
King Loosens Foreign Laborer Laws and Demands More Crafts!
Hear ye! Hear ye! This ROYAL DECREE is issued to spread the news of looser government regulations and corporate oversight to all village c...
The Kingdom is in grave danger. Powerful enemies are conspiring to resurrect the vile and powerful Unhallowed that your party has just slain. Now you, the mighty adventurers of the land, must visit...
With Reinforcements players are getting three new modules that alter Orcs Orcs Orcs in interesting ways.
MODULE 1: Reinforcements
Three reptile creatures are joining battle with the orcs. At the st...
Koryŏ is a game based in an uchronian and politico-steampunk universe.
Each turn, players simultaneously choose a family of politician from their hand, and play as many cards of this family as the...
Tragedy Looper: Midnight Circle is an expansion for the international version of Tragedy Looper and includes some of the material previously released in the Japanese booklet expansions Midnight Zon...
Time Management: The Time Management Game is a quick-playing, tile-laying game. Players are workers at the Office of Time Management, managing the space-time continuum. Their goal is to add tempora...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '