Kings of the Storm includes 165 cards - three copies each of 55 unique cards - featuring not only cards for House Baratheon but also neutral cards and plot cards that will easily find their way int...
Forget all you know about the Middle Ages, and explore a new reality in which magic changes everything.
T.I.M.E Stories: A Prophecy of Dragons is the second official expansion for T.I.M.E Stories.
Journey back to 15th century Spain in Lumen Fidei, the fifth expansion for T.I.M.E Stories. In the adventure, you and your friends must infiltrate a secret meeting of the Christian militant orders—...
Prepare yourself for a horrifying journey to the frozen wastes of Antarctica! In Expedition Endurance, the fourth expansion for T.I.M.E Stories, a temporal anomaly of the worst sort has opened up i...
Hoist the T.I.M.E Agency flag and ready yourselves to cross the high seas with Brotherhood of the Coast, the newest expansion for T.I.M.E Stories. Four seasoned T.I.M.E agents have been sent on a m...
Meet Alvin The Alien And Dexter The Dino - Two Wacky Ticket To Ride Characters Who Stomp Your Opponents And Zap Their Tickets In This Fun, Yet Challenging Expansion. Alvin & Dexter Turn Any Des...
Plunge deep into the mysteries of Arkham with the Suppressed Memories Figure and Tile Collection. Combine the figures and map tiles in this collection with your Mansions of Madness Second Edition c...
Captain Sonar: Upgrade One Expansion is the first expansion for the innovative and hit board game Captain Sonar. In Captain Sonar, up to eight players take on roles manning a submarine in a fierce ...
Captain Sonar: Operation Dragon, an expansion for Captain Sonar, consists of an "Operation Dragon" campaign as well as a "Custom Pack" toolbox. A few details:
• In search of rare minerals, the crew...
Enter the Realm of the Incarnations. Face the very essence of Anguish, Pride, Hope and Despair. Take up sword against all four Horsemen of the Apocalypse — including Death himself. If Fortune is by...
The Dark Mountains, the first expansion for Champions of Midgard, extends your adventures to distant lands, allowing you to trek into the dark mountains where the Bergrisar live and wage constant b...
“DANGER, DANGER!” The unwavering emergency voice on the loudspeaker reminds you again-and-again of the deadly airborne toxin contaminating your lab. If you’re going to survive, you’ll need to find ...
Your empire has grown vast and powerful, reaching beyond every edge of the galaxy. Now you must ensure the ties that bind your planets do not falter.
Assert your dominance in the political arena. U...
Just when you thought it was safe to return to the island paradise of Cuba, it's time for the revolucion! New characters are joining the party and everyone has a secret agenda. The crooked la...
Mankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam-driven behemoths sail freely across the s...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '