Relative Insanity is a party game created on the works of comedian Jeff Foxworthy.
In this party game, one player will read out a setup card and other players will then choose and play a punchline ...
Your favorite food-based dodgeball card games now have an expansion pack! Take your battle to the next level with all new battle cards and inflatable tortilla shields. Block and load!This Exp...
Packaged in a fun, party-pack style box with an easy carrying handle, the Taco Bell Party Pack Card Game is a fast, easy-to-learn game perfect for game night with family and friends.In this game, y...
Smart Ass the board game is the ultimate fun trivia game for 2 to 12 players, where everybody plays every turn, the game doesn't labor on for hours, and even if you are a "Dumb Ass", you can win!
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From the acclaimed designer who created hits like The Mind, Quacks of Quedlinburg, Twice So Clever and Wavelenght comes another runaway hit!
On a Scale of One to T-Rex is a family-friendly party ...
Description
In One Night Ultimate Super Heroes, players take on the roles of heroes and villains, each with amazing superpowers. The evil trio of Rapscallion, Dr. Peeker, and Henchman#7 are intent ...
Same rules, 440 new words!Decrypto pits two teams against each other. The general idea of the game is to transmit information to your own team without the other team underst...
You Think You Know Me is a conversational card game for 2-10 players that playfully tests how well you know your friends, family, partners, or coworkers — a set of 500 cards helping you lea...
In Ultimate Werewolf Extreme, 3-25 players will use their wits to deceive and uncover deception by fellow players as they attempt to discover who among them is a werewolf. Like traditional wer...
Any word game requires using your bean, but the way to win Jabuka is to use the most beans in a spontaneous, fast-paced race to be the most prolific wordsmith. And here's the innovative twist: th...
Codenames: The Simpsons combines the hit social word game Codenames, while featuring characters and locations from thirty years of The Simpsons.
In Codenames, two teams — Team Homer and Team B...
In the party game Bubble Talk, the active player each round presents one of 150 images included in the game to the other players; these players then each choose one of the caption cards in their h...
The game is all about arguing with your friends about ridiculous fights.The core deck contains 500 cards. 170 characters (white cards), and 330 powers and weaknesses (black cards). Players use a ha...
The Dixit Odyssey expansion allows players to take advantage of the cards from the original Dixit Odyssey game and combine them with their Dixit base games. Add 84 cards to your surprising, excitin...
Dixit: Revelations invites you to go beyond what you see at first glance and discover what lies hidden between — or hidden by — the lines. Featuring art by the French illustrator Marina Coudra...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '