Spyfall is a party game unlike any other, one in which you get to be a spy and try to understand what's going on around you. It's really simple!
Spyfall is played over several rounds, and at the st...
Liar's Dice, a.k.a. Bluff, Perudo or Dudo, is a South American dice game in which each player is given five dice and cup to roll and hide them with. Players make successively higher declarations re...
It's the World of Dorkness!
The Munchkins are now vampires, werewolves and changelings. Bash through the haunted house and slay the monsters – the other monsters, that is. You can't slay your fell...
GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine. Use all types of weapons from clubs to lasers . . . magic and martia...
A standalone expansion for Monikers that comes with 330 brand new cards! Features select card from 3 previous expansions: Shmonikers, Something Something, and The Shut Up & Sit Down Nonsense Box.
Make history! Shake history! Fake history! And break history!Munchkin 10 – Time Warp brings you 112 new cards compatible with the classic set by the TIME-honored team of Steve Jackson and J...
The world of Spyfall has been turned upside down, like sand through an hourglass. The classic game of probing questions, clever answers, and lots of suspicions is back and it's heading to t...
Munchkin Babies delivers 168 cards full of sweet, adorable baby adventurers . . . who are just as good at backstabbing and loot-grabbing as their elders from Munchkin. Play a cute Orcling, Dwarfl...
Stay Cool is easy. We ask you to do nothing complicated — but you must do it all at the same time...
When you are the active player in the first round, you must ...
Munchkin Apocalypse is a core set in the Munchkin series with an end of the world theme that includes natural disasters, zombie takeovers, Armageddon, alien invasions, nuclear war, etc. And while...
Take aim as part of a team with Cash ’N Guns: Team Spirit. Thisexpansion for the party game of looting, shooting, and bluffing featuresrules for team play, enabling a ninth player to take part in...
Dixit: Daydreams is an expansion for Dixit that contains 84 new cards for use with that game. In Dixit, each round one player takes on the role of Storyteller, choosing one card from his hand, ...
Expansion for Dixit. 84 new cards with paintings that can be used on their own (but then you need some kind of voting tokens and paper and pencil to take notes of the scoring) or with those from...
Delve even deeper into the imagination with the newest expansion for the smash hit Dixit with Dixit: Harmonies! This latest expansion incorporates the unique and powerful art of Paul Echegoyen to p...
Eric M. Lang and Bruno Faidutti have joined forces to create the ultimate prisoner's dilemma game. Do you cooperate and risk getting outsmarted by a greedy player? Or do you compete and risk los...
Muse: Awakenings is a standalone game that can be played as its own complete experience, or as an expansion to elevate the Muse base set to new heights!
Play cooperatively at lower player counts, o...
Box text: Once again, the hunter prowls the forest. All the animals flee in terror! Well, not really. Only a dumb animal would call attention to itself. In our forest, the animals are smart, otherw...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '