Legendary Forests is a multiplayer solitaire game akin to Take it Easy! or Karuba as each player has an identical set of tiles and plays the same tile at the same time to their own tableau — but ...
You are a bold merchant explorer dedicated to uniting the people of Catan with a single trade route, linking all the island’s settlements. Discover new paths to prosperity as you broker trade betwe...
Patchwork Doodle is a roll-and-write version of Patchwork, with each player having their own 9x9 grid to fill in over the course of the game. Each player sets up by drawing a unique polyomino card ...
Enter the Valley of the Kings and unravel a pharaoh’s secret. Under the Mask is the third expansion for T.I.M.E Stories, the thrilling, cooperative game of time travel, alternate realities, and u...
20 Express: consists of pens, score sheets, and a deck of forty cards (or bakelite tiles, depending on the edition); the tiles are numbered 1-30, with two copies of #11-19 and one wild. Game play i...
Micro Robots, a simultaneous play game inspired by Alex Randolph's classic Ricochet Robots, challenges players to quickly determine how a robot can move from one spot on the grid to another.
To ...
In Floor Plan players take on the role of an Architect designing a house for a client. Each round, a pair of dice are rolled and then players will act simultaneously, using the dice to eith...
In ancient Egypt, the king has ordered architects to his side. "Construct a glorious tomb for this eagle, and I will give a reward to whoever has created the largest tomb. Fail to complete the tomb...
Space Cadets: Resistance Is Mostly Futile is the first expansion for the original Space Cadets game. This expansion includes a variety of additions to satisfy every Space Cadets fan.Cadets will be ...
In Hollywood, the ghosts of the past never sleep! Embark on your next adventure into the past with Estrella Drive, the sixth expansion for T.I.M.E Stories. Like all T.I.M.E Stories adventures, you ...
The Marcy Case is a thrilling scenario for T.I.M.E Stories that brings you to the United States in 1992.It is the first official expansion for T.I.M.E Stories.
In the game “Unfinished Case of Holmes” the players will be transported to Victorian era London and will go on an unforgettable journey full of challenging riddles and mysteries with the mission to...
Forget all you know about the Middle Ages, and explore a new reality in which magic changes everything.
T.I.M.E Stories: A Prophecy of Dragons is the second official expansion for T.I.M.E Stories.
Journey back to 15th century Spain in Lumen Fidei, the fifth expansion for T.I.M.E Stories. In the adventure, you and your friends must infiltrate a secret meeting of the Christian militant orders—...
Prepare yourself for a horrifying journey to the frozen wastes of Antarctica! In Expedition Endurance, the fourth expansion for T.I.M.E Stories, a temporal anomaly of the worst sort has opened up i...
Plunge deep into the mysteries of Arkham with the Suppressed Memories Figure and Tile Collection. Combine the figures and map tiles in this collection with your Mansions of Madness Second Edition c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '