In the crazy cat-collecting game Here, Kitty, Kitty!, your neighborhood has a cat problem, the problem being that the cats don't all belong to YOU! Unfortunately you can't just grab them for yourse...
Say Anything Family will feature the same game play as North Star Games' 2008 release Say Anything.
To summarize game play, one player asks a question (e.g., "Which magical power would be the coole...
THIS EXPANSION GIVES YOUR GAME 20 MORE RIDICULOUS RIGS, 10 MORE HILARIOUS HOMES, 50 ADDITIONAL GO REDNECKIN` CARDS AND ALL-NEW CHARTS FOR AN EVEN WILDER RIDE ON THE REDNECK LIFE JOURNEY THROUGH BLU...
One Night Ultimate Alien is similar to other One Night Ultimate... titles in that players each secretly take a role as part of a team, but this time the roles all relate to aliens.
One Night ...
Carcassonne: Hills & Sheep is the ninth numbered expansion for the Carcassonne base game, and now players get to be shepherds on the hills in addition to the usual thieves, knights, monks and f...
With Monster Fluxx, Looney Labs returns to the monster theme first explored in Zombie Fluxx, but now the zombies are joined by vampires, skeletons, an angry mob of villagers, and even Bigfoot all i...
FIRST TO WORST is the ultimate multi-generational family game of polarizing priorities! In this fun collaborative family board game, players try to get into each others' heads by guessing how fello...
Learning something new has never been more fun! Our officially licensed, fast-playing game is filled to the brim with interesting trivia questions spanning the entirety of human knowledge – from th...
Apiary: Expanding the Hive is a "more stuff" expansion, with more of what fans love about Apiary. It adds to the variety of the core game with components all designed to fit inside the original ins...
Your city seeks to increase its wealth and glory, and you are being entrusted with the responsibility. An entire population believes in your talent as an architect. Mine your stone quarries...
Gather your courage, pack your sword, and roll the dice. In Dungeons, Dice & Danger, designed by Richard Garfield, you’ll explore dangerous dungeons and battle increasingly ferocious monsters a...
In battle, there are no equals.
"Dinosaurs eat man… Woman inherits the earth." The greatest predator the world has ever known is closing in on the tenacious Dr. Sattler. Who has the slightest ide...
AN EPIC BATTLE
The Mad Titan Thanos seeks the Infinity Stones to bend the universe to his indomitable will, but courageous heroes are assembling to stand in his path to ultimate power. Based on th...
These 100 speckled eggs (10 egg tokens in 10 different color combinations) showcase some of the beautiful eggs created by birds of the world. They are are the same size, texture, and materi...
Purring in pairs. A two-player version of the popular card game Exploding Kittens is now available. Based on the original quick card game for two to five players, Exploding Kittens 2-Player Version...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '