Cities have fallen, cities have stood, but outside of those protections, humans must face the creatures of darkness on their own terms. In the lawless countryside of Nightfall, the beast within ca...
Nightfall: Crimson Siege is an expansion for the deck-building game Nightfall, a game in which players draft Minions that they then send to attack and inflict wounds upon their opponents. Nightf...
Quartermaster General: Air Marshal adds two entirely new mechanics to Quartermaster General.
Bolster cards are played directly from your hand at a time specified on the card, adding a whole new e...
With the game`s world-hopping, character-altering setting, players in The Strange are always in the market for new character abilities. In addition to new descriptors and foci, In Translation: The ...
Europe at the start of the 20th century: Foreign cultures and their artifacts have a strong appeal for archeologists, and its in that role that players try to increase their knowledge in order to e...
Playing Trappex is little bit like reuniting with an old friend. While it is comforting rekindling childhood memories with the time tested "Dots and Boxes" play pattern, there is still somet...
Lead the most impressive flock through feeding, nest building, and hatching. Selecting the actions is simple, but when one bird flies, so do all the others! Can you time your actions to take advant...
In the provinces of the Lion Clan, the peace of the plains is shattered by the appearance of an oni, a monstrosity from the Realm of Evil. Once the beast is defeated, at the cost of many samurai's ...
Seas of Iron: Rising Sun is the first expansion for the popular battleship combat game Seas of Iron. Rising Sun is a stand alone game that is also 100% compatible with Seas of Iron. The new game in...
Night is coming and few truly know what secrets the brightly colored masks and costumes worn by revelers during Carnival may conceal. Terror in Venice is the fifth deluxe expansion for Call of ...
"In his house at R’lyeh dead Cthulhu waits dreaming." –H.P. Lovecraft, “The Call of Cthulhuâ€
When you discover the terrifying truth about the full reach of the cult of Cthulhu and its sinis...
Deep in the bowels of the fetid swamps and shadowed woods of Louisiana, evil lurks. Dark Priests of hidden religions make blood sacrifices in the name of the All Mother, The Black Goat of the Wood...
Huckleberry's Riverboat Roll is an exciting addition to the sci-fi western board game, Rail Raiders Infinite. When players are ready to take a break from snagging booty and ducking the Lawbots in...
In Doctor Who: Time Clash, the Doctor and the Daleks are locked in a desperate struggle for the fate of the universe itself.
You’ll play cards representing plans, threats, tech, and quips to sta...
Master of Orion: Conquest is a two-player dueling deckbuilder. Play as one of two species in the galaxy — the humans and the shape-changing, mimicking Darloks — as you build and fight your way ...
Dungeon Fighter: The Big Wave is the second of four expansions for use with Dungeon Fighter, each themed to one of the four elements: air, earth, wind and fire.
This expansion includes new monst...
Alchemists create potent elixirs and concoctions through mastery of deeply secret lore; they can stopper death and grind up time. The Alchemist Class Deck accessory for the Pathfinder Adventure C...
Alien Wars is a fast, card-tossing game in which your goal is to become Master of the Galaxy, and to do this you need to eliminate everyone else from the galaxy. Then you can do whatever you wan...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '