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Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassla...
With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of variou...
Pandemic: On the Brink includes new event cards, new role cards, rules for five players, and optional game challenges to increase the difficulty of the Pandemic base game. These new challenges, whi...
Waterdeep, the City of Splendors – the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful ...
October 2, 1900 - it's 28 years to the day that noted London eccentric, Phileas Fogg accepted and then won a bet that he could travel "Around the World in 80 Days." Now, at the dawn of the century,...
Twenty years after his expedition around the world, Charles Darwin is writing On the Origins of Species. He wants to gather new information about animal life, particularly about continents he hardl...
In Space Base, players assume the roles of Commodores of a small fleet of ships. Ships begin docked at their stations and are then deployed to sectors as new ships are commissioned under your comm...
Place the first rails of the glorious train adventure that all started in the United Kingdom of Great Britain and Ireland in the 19th century. Learn to master the power of steam to build trains tha...
Easy to learn and quick to play, Ticket to Ride: Ghost Train is a chilling introduction to the Ticket to Ride series. In this horrifying edition of the classic Ticket to Ride First Journey, par...
Instead of cities, roads, and farms, Carcassonne: Hunters and Gatherers has forests, rivers, lakes, and meadows. Players' meeples can represent hunters (when placed in the meadows), gatherers (in a...
Ticket to Ride: Germany is a standalone game in the Ticket to Ride series. Over the course of the game, players collect cards in order to then claim routes on the game board between two cities. Ide...
Century: Spice Road is the first in a series of games that explores the history of each century with spice-trading as the theme for the first installment. In Century: Spice Road, players are cara...
WELCOME TO THE MULTIVERSE!
The new and improved Multiverse Box provides a home for your DC Deck-Building Game collection! With an original cover illustration by artist Omar Francia (Legends of the...
"This world's not big enough for all of us, so it's time you step aside to make room for me."
That's the spirit of Philippe Keyaerts' award-winning Small World, and the 2011 release Small World Un...
After centuries of exploiting nature, mankind caused a new type of pollution to spread on the whole planet, destroying all forms of life on its path.Scattered groups of people manag...
Hadara  carries you off into the world of cultures and countries of this earth. Over three epochs, you will experience the transformation of your new world from a small settlement to a high cultur...
Isle of Skye is one of the most beautiful places in the world, with soft sand beaches, gently sloping hills, and impressive mountains. The landscape of Isle of Skye is breathtakin...
It's Spring 1942, and the world is at war. Five major powers struggle for supremacy: Germany and Japan are aligned against the great alliance of the United Kingdom, the Soviet Union, and the United...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '