In Immortals, each game is another episode in the eternal cycle of war between the Light Realm and the Dark Realm in the World of Twilight. The armies defeated in one world are resurrected in the ...
Two new characters with ties to the kingdom of Wakanda enter Marvel: Crisis Protocol in this new pack! Existing as a sentient sound-form, Ulysses Klaw terrorizes the world with...
Players can energize their Marvel: Crisis Protocol battlefields with this new Terrain Pack! Whether invading bordering lands or defending their stolen territory, Hydra is always quick to rai...
Two mighty Asgardians join the ranks of the gods in Marvel: Crisis Protocol! Heimdall is the all-seeing Asgardian in charge of defending the Bifrost, the Rainbow Bridge. Chosen...
Max Eisenhardt, the man who would become Magneto, faced unimaginable discrimination and evil during the Third Reich’s rise to power in World War II. He survived, thanks in part to the manifest...
King T’Challa is the leader of Wakanda, a technologically advanced nation that houses rich deposits of the precious metal vibranium. As Black Panther, T’Challa connects to the ...
Originally created by Ultron to destroy the Avengers, the androidknown as Vision turned against his creator and joined Earth’s Mightiest Heroes. Vision is able to alter his den...
Mystique is a peerless shapeshifter, able to alter her physical appearance and voice to match another person’s as a perfect mimic. Little is known about her early life, though she has claimed t...
Players test their skills against the pinnacle of Hydra might in this new pack for Marvel: Crisis Protocol! A twisted machine of occult warfare, the Hydra Tank found in this pack has one purpo...
In the HeroQuest dungeon crawl board game, heroes work together to complete epic quests, find treasures and defeat the forces of evil. This semi-cooperative board game has one player taking on the ...
In some places, dark magic seems to permeate the ground itself, corrupting everyone and everything. It can be the consequence of a necromancer ritual, a desecrated sanctuary, or the recent manifest...
Players can begin building their own team of Web Warriors with this new Affiliation Pack for Marvel: Crisis Protocol! This pack brings together the version of Peter Parker originally inclu...
The result of genetic experiments and cybernetic enhancements, the walking, talking, fighting creature known as Rocket is a force to be reckoned with. A gifted pilot, deadly marksman, and cunnin...
Amora the Enchantress has devoted her immortal life to the pursuit of power. One of the most powerful magic-wielders in Asgard, Amora is well known for her immense beauty and i...
The rule of the Dark Dimension enters Marvel: Crisis Protocol! One of an enigmatic race of beings made of pure mystical energy, Dormammu possesses patience th...
Two new heroes join the fray to battle darkness in Marvel: Crisis Protocol. Born while the vampire Deacon Frost fed on his mother, Eric Brooks had a portion of the vampiric con...
The mutant twins Wanda and Pietro Maximoff are powerful beings who have fought on both sides of the mutant divide, as founding members of the Brotherhood of Mutants, and member...
Players can begin recruiting their own Brotherhood of Mutants for their games of Marvel: Crisis Protocol with this new Affiliation Pack! Bringing together highly detailed min...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '