With the onset of the dangerous invaders, blighting the lands with their harmful practices and aggression, we spirits have had to grow and change in ways unanticipated. Whether we are water, fire, ...
The spirits each have their own boards that provide growth options, presence and energy tracks, innate abilities, and more. The game board is the island itself, with lands full of invaders, Dahan, ...
In Now or Never, you and up to three friends compete to best rebuild your ancestral village and guide the rest of the villagers on their journey home. Although the creatures of the meteorit...
Tired of seeing Bandido always escaping? Beware, a new gangsta’s coming to town...Which side will you choose this time: will you play cop and try to prevent Bandida from running away, or join the w...
Escape Tales: The Awakening is a card game based on the escape room concept, but you're not limited by time when it comes to finishing this adventure as the game is focused on the story and your e...
The branch & claw expansion for spirit Island, featuring two new spirits (sharp fangs behind the leaves and keeper of the forbidden wilds) and a new adversary (France) as well as adding events ...
Horizons of Spirit Island features the core mechanisms of Spirit Island, but features a new double-sided game board with a streamlined set-up, punchboard components, and five new Spirits designed t...
The "big game in a tiny tin" Mint Series continues with Mint Cooperative, a co-op game that fits in a mint tin!Work to deliver Mintopia City and the other towns of Mortimer County from the periodon...
You are Victor Lavel, a young ambitious journalist working for a major newspaper. It's the year 1900, the middle of the Belle Époque, and Paris flourishes. There are so many stories to cove...
Beware! The tentacles of a terrible kraken just burst through the waves! Everyone on deck, grab your swords, guns, and cannons!
In Kraken Attack!, you use pirate skills, repair damage to th...
From the Dark Night Metal comic series, the evil hybrid of Batman and Joker — The Batman Who Laughs — is determined to unleash the Dark Knights and Barbatos on Prime.
In The Batman Wh...
Poker meets worker-placement with Bullet Dice.The West is growing day by day, and you’re looking to stake your claim. To win, you have to gamble your relationships with the most powerful ...
Beneath the roots, way, way down through the layers of what was, past the golden stove, and even deeper than darkness…the sky opens back up. At the core of everything, in the belly of the soul, you...
The Blob That Ate Everything is the special event quest for Gen Con 2019. It is a one to four player scenario which can be played as a standalone scenario or integrated into any campaign as a side ...
Darkest Night: Second Edition is a fully cooperative board game for up to five players. Set in a broken kingdom under a Necromancer's shadow, each pl...
The Cell Games are on and the world's greatest fighters have gathered see if they have what it takes to defeat Cell, the perfect warrior. Teaming up to take him down, Goku, Gohan, Vegeta, Krillin, ...
Kids Chronicles: Quest for the Moon Stones is a co-operative family game of adventure and mystery investigation that mixes a board game and app.
As magicians' apprentices, players dive into the...
Borderlands: Mister Torgue's Arena of Badassery! is a co-operative combat-action board game.
You and a team of Vault Hunters enter Mister Torgue's Arena of Badassery to face off against his ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '