Players: 1-4
Ages: 12+
Playtime: 60-120 min
Still reeling from the news of your favorite archaeology professor’s passing, you have been enlisted in a rather peculiar assignment. It seems...
Players: 1-4
Ages: 12+
Playtime: 60-120 min
Still reeling from the news of your favorite archaeology professor’s passing, you have been enlisted in a rather peculiar assignment. It seems...
The races of Third Earth were unprepared for Mumm-Ra’s sudden assault, and even more unprepared for the turn it took. For Mumm-Ra had mastered not only technology, but necromancy as well...
The Massive Darkness has returned. This time, you’ll have to take the fight the source of evil itself! Years ago, the Lightbringers defeated the Darkness. But while the Darkness may have be...
Each EXIT Advent Calendar is an EXIT game and a 24-day-long adventure in one. Each door in the calendar reveals a unique room containing an exciting new riddle. Solve one day’s riddle to de...
With the onset of the dangerous invaders, blighting the lands with their harmful practices and aggression, we spirits have had to grow and change in ways unanticipated. Whether we are water, fire, ...
The spirits each have their own boards that provide growth options, presence and energy tracks, innate abilities, and more. The game board is the island itself, with lands full of invaders, Dahan, ...
To sleep, perchance to dream; this is the hunting ground for Nightmare. And all those who shut their eyes risk being trapped for eternity in his torturous embrace. Recruit multiple mast...
In Now or Never, you and up to three friends compete to best rebuild your ancestral village and guide the rest of the villagers on their journey home. Although the creatures of the meteorit...
Arkham Horror Files: Unfathomable
The steamship Atlantica makes way to Boston, but dark shadows trail the ship, staying just out of sight beneath the waves. The ship’s passengers seem unnat...
Legendary: Buffy The Vampire Slayer is the newest addition to the Legendary series. In Legendary, a semi-cooperative deck-building game, 1 to 5 players use fan-favorite characters including Buffy, ...
With Zoo Run, you can choose cooperating or competing or both!Free the animals from the zoo before the zookeeper arrives and celebrate their releases with an exciting race to the city!In bo...
The terrifying Ravage and its Fire Elementals want to raze the Grand Forest of the Oniverse to the ground!
As the guardian of the forest, you must stop this incendiary threat. Prepare y...
Tired of seeing Bandido always escaping? Beware, a new gangsta’s coming to town...Which side will you choose this time: will you play cop and try to prevent Bandida from running away, or join the w...
Snip Snap! is the fast action dice matching game that will get your head spinning! Roll the dice and race to be the first to find a match between your dice and your opponents' dice. See two...
Tiny Epic Tactics utilizes a simple combat system with variable player powers and 3D terrain to achieve endless layers of strategy and fun.
Tiny Epic Tactics offers competitive play, cooperative pl...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '