Play Hero Realms as a Cleric, Fighter, Ranger, Thief, or Wizard! Character Packs add a cool new dimension to player vs player games. Each match-up is a unique challenge which will require different...
One of the most popular expansions for Dominion gets a new edition! Replaces cards from the original expansion released in 2011 and adds 9 new cards (never been published).This is an expansion ...
The Discovery pack contain 6 new quest cards and 6 new relic cards. You will get secret quests at the start of the game, each giving you a special objective. When you complete a quest, you imm...
The Conquest pack contain 6 new quest cards and 6 new relic cards. You will get secret quests at the start of the game, each giving you a special objective. When you complete a quest, you imme...
Commander decks
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In addition to Star Realms: Frontiers additional command decks were introduced named The Alignment, The Alliance, The Coalition, The Pact, The Union, and The Unity. Featu...
Adventure Mart - The Deck Building Store Management Game.From dank dungeon entrances to magical market squares, Adventure Marts magically pop into existence wherever they are needed. Busier locatio...
In Clank! Sunken Treasures, an expansion for Clank! A Deck-Building Adventure, players explore two partially flooded maps with new dungeon deck cards, a new persistent monster to defeat, new env...
Life is either a daring adventure or nothing. You're not sure which, but at least you've narrowed it down. You are rich with life experiences, but have had trouble trading them for goods and servi...
Commander decks
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In addition to Star Realms: Frontiers additional command decks were introduced named The Alignment, The Alliance, The Coalition, The Pact, The Union, and The Unity. Featu...
Where there were once six realms, now only a single remains: New Vigil. Take on the role of your faction's Champion and guide them to victory in this world of new alliances and ancient foes.New Cha...
Ascension is a series of standalone deckbuilding strategy games where players continuously improve their deck as they make crucial choices with public decks of cards, such as buying powerful upgrad...
DC Deck-Building Game: Confrontations, a standalone title, takes the rules established in the two-player DC Deck-Building Game: Rivals — Batman vs. The Joker and evolves them into a 2v2 team game. ...
The things that make men's blood run cold. The danger, the darkness, the destroyer, the big bad guy. Yup, that's you!
Play as a mighty Dragon or an undead Lich and take on an entire group of your f...
The Heroes of Metro City: Sidekicks and Storylines expansion adds new Sidekick Power cards to the City Supply and includes expansion rules for creating a Storyline Deck in the City Supply that...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '